Kingseikocredor the level 7 Cornac Rogue by Ottowilliam.halim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity22 (base 20)
Constitution17 (base 17)
Magic12 (base 10)
Willpower11 (base 10)
Cunning23 (base 22)

Resources

Life201/201
Stamina110/110
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.402973447325
See Invisible26.402973447325

Offense: Mainhand

Damage32
Accuracy32
Crit Chance22%
APR9
Speed1.00

Offense: Offhand

Damage23
Accuracy32
Crit Chance22%
APR9
Speed1.00

Offense: Spell

Spellpower6
Crit Chance5%
Speed1

Offense: Mind

Mindpower16
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+3%

Defense: Base

Armour (hardiness)8 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save11
Spell Save12
Mental Save11

Defense: Resistances

Blight+ 6%( 70%)
Acid+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
4/5
1/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
1/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
4/5
1/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
2/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

Tool
On fingers
Around waist
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Kingseikocredor wears: wizard's copper ring.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 15-18 power, 1 apr).
You gain 2.54 gold from the transmogrification of
thought-forged quiver of elm arrows of erosion (18/18, 14-19 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 21.5 block).
You gain 5.45 gold from the transmogrification of
rejuvenating iron mail armour (2 def, 4 armour).
You gain 3.85 gold from the transmogrification of
Stormlash (17-19 power, 7 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 69 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.