DeathSun the level 2 Dwarf Summoner by DeathSun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassSummoner
Level / Exp2 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 11)
Constitution14 (base 11)
Magic8 (base 10)
Willpower20 (base 17)
Cunning13 (base 13)

Resources

Life120/120
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy14
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy14
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.6
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2.65
Ranged Defense5.65
Fatigue7
Physical Save9.8
Spell Save9.8
Mental Save11.55

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

War hound hits Giant white mouse for 41 physical damage.
War hound killed Giant white mouse!

Resting starts...

Something misses War hound.

War hound hits Something for 37 physical damage.
Rested for 3 turns (stop reason: all resources and life at maximum).


Your summoned war hound disappears.
Talent War Hound is ready to use.
DeathSun picks up (k.):
cleansing iron plate armour (3 def, 7 armour).
There is a next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

DeathSun wears:
scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour).

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 22.5 block).
You gain 1.00 gold from the transmogrification of
cleansing iron plate armour (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.63 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 2.41 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You gain 3.13 gold from the transmogrification of
balanced iron greatsword (17-27.2 power, 1 apr).
You gain 2.81 gold from the transmogrification of
manaburning iron greatmaul (18.5-27.75 power, 1 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (13-19.5 power, 1 apr).
There is a previous level here (press '' or right click to use).