Dragh the level 9 Draconian Wyrmic by Levitos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDraconian
ClassWyrmic
Level / Exp9 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 20)
Dexterity12 (base 10)
Constitution13 (base 11)
Magic14 (base 10)
Willpower35 (base 32)
Cunning12 (base 10)

Resources

Life261/261
Equilibrium3
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+4%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10

Offense: Mainhand

Damage31
Accuracy16
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower39.15
Crit Chance6%
Speed1

Offense: Damage Bonus

All+2%

Defense: Base

Armour (hardiness)14 (30%)
Defense2.7
Ranged Defense2.7
Fatigue8
Physical Save18.35
Spell Save20.575
Mental Save20.225

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Wind drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sea drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
5/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Wild-gift / Harmony1.10
0/5
0/5
0/5
0/5
Wild-gift / Hunter1.30
0/5
0/5
0/5
0/5
Race / Draconian1.20
1/5
1/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

Quests

done
done
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Dragh killed Sandworm Queen!

Dragh picks up (m.):
Heart of the Sandworm Queen.
Dragh picks up (l.):
emerald.
Dragh picks up (j.):
icy steel shield of acid resistance (+17%) (6 def, 2 armour, 17-20.4 power, 38.5 block).
Dragh picks up (h.):
potent ash vilestaff of might (18-21.6 power, 3 apr, fire element).
Dragh picks up (i.):
shimmering ash magestaff of fate (15-18 power, 3 apr, cold element).
Dragh picks up (b.):
sun infusion of the titan (rad 6; power 28; turns 3; dispells darkness).
Lore found:
Heart of the Sandworm Queen
You can read all your collected lore in the game menu, by pressing Escape.

Talent Nature's Touch is ready to use.
Ran for 3 turns (stop reason: dialog is displayed).


You consume the heart and feel the knowledge of this very old creature fill you!
You have 6 stat point(s) to spend. Press p to use them.

You have 2 class talent point(s) to spend. Press p to use them.

You have 6 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!.

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.
Talent Infusion: Regeneration is ready to use.

Talent Acidic Spray is ready to use.

You pickup 0.80 gold pieces.


Dragh picks up (i.):
mighty cured leather sling of acid.

Talent Corrosive Mist is ready to use.