Chadrahell the level 15 Skeleton Alchemist by Tieros

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceSkeleton
ClassAlchemist
Level / Exp15 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity20 (base 10)
Constitution25 (base 19)
Magic55 (base 41)
Willpower32 (base 24)
Cunning19 (base 10)

Resources

Life494/494
Mana128/128
Vim156/156
Healing Factor1.3345178243369
Regeneration3.9368275817939

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth7
See Invisible7

Offense: Mainhand

Damage25
Accuracy14
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower57
Crit Chance15%
Speed1

Offense: Mind

Mindpower36
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Arcane+9%
Fire+39%
All0%

Offense: Damage Penetration

Fire+10%
Cold+8%

Defense: Base

Armour (hardiness)10 (30%)
Defense28
Ranged Defense28
Fatigue0
Physical Save27
Spell Save29
Mental Save17

Defense: Resistances

Acid+ 20%( 70%)
Physical+ 11%( 70%)
Cold+ 35%( 70%)
All+ 11%( 70%)
Darkness+ 27%( 70%)
Light+ 21%( 70%)
Temporal+ 24%( 70%)
Fire+ 66%( 70%)
Lightning+ 26%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Knockback Resistance22%
Poison Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
2/5
1/5
5/5
2/5
Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5
Spell / Frost alchemy1.60
1/5
1/5
3/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
1/5
2/5
Spell / Stone alchemy1.30
2/5
2/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Chadrahell the Skeleton Alchemist level 14
75th Dusk 122nd year of Ascendancy at 07:05
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Chadrahell the Skeleton Alchemist level 10
43rd Dusk 122nd year of Ascendancy at 14:15
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Chadrahell the Skeleton Alchemist level 13
60th Dusk 122nd year of Ascendancy at 16:51
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Chadrahell the Skeleton Alchemist level 10
46th Dusk 122nd year of Ascendancy at 00:45
see stats

Log

Talent Fire Storm is ready to use.
Talent Rune: Shielding is ready to use.
The shield around golem (servant of Chadrahell) crumbles.

Golem (servant of Chadrahell) casts
Rune: Shielding.
A shield forms around golem (servant of Chadrahell).

Rested for 19 turns (stop reason: all resources and life at maximum).


The shield around golem (servant of Chadrahell) crumbles.

There is an exit to the worldmap here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 17th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:33.


There is a A path into the Old Forest here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel mildly anxious, and walk with caution.
The raging fire around Chadrahell calms down and disappears.