
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.4 |
| Addons | SkooBot 1.5.10Basic bot designed to automate some of the tedium of starting a new character. This bot will rest, explore, and use a very basic algorithm for engaging in combat. You will need to configure the bot's talent usage from within the game (Shift + F2 -> Option a)
This will probably not even get close to beating the game for you, and will frequently run into situations that it will not be able to act in. Changes in 0.0.12
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Nekarcos's Quality of Life 04: Healing Reduction (v2) 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Marson's Character Recycler 1.2.3v1.0.0 You can choose to regenerate the current character at the beginning, or to go back to the character generation screen and create a new one. Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
1.6.2 Sling Fix 1.6.2Very hacky fix for 1.6.2 sling issue. I don't know how addons work and have made no effort for compatibility or proper implementation of this fix, this is purely at a glance. Editing this into an existing save should be safe. Shadows are Botamon 1.5.10Significantly buffs doomed by changing their shadows' tiles to botamon. Overloads talents/cursed/shadows.lua and adds a tile to gfx/shockbolt/npc - use at own risk. Kirby emote pls <3. Unlock Tinker Escorts 1.5.9Unlocks Tinkers Escorts in the main campaign by "removing" a single line. Better Item Description 1.6.0This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Female |
| Race | Thalore |
| Class | Cursed |
| Level / Exp | 24 / 53% |
| Size | medium |
| Lifes / Deaths | Killed by Layemilaith the snow giant thunderer at level 24 on the 10th Decay 122nd year of Ascendancy at 16:41 / 1 |
| Antimagic | Follower |
Primary Stats
| Strength | 45 (base 53) |
| Dexterity | 1 (base 10) |
| Constitution | 12 (base 24) |
| Magic | 1 (base 10) |
| Willpower | 41 (base 30) |
| Cunning | 21 (base 14) |
Resources
| Life | -85/644 |
| Hate | 72/100 |
| Equilibrium | 37 |
| Healing Factor | 0.9014658891466 |
| Regeneration | 67.15019408253 |
Speed
| Mental | +51.175477152105% |
| Attack | +51.175477152105% |
| Movement | +320.3680270766% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| See Stealth | 5 |
| See Invisible | 7 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 61 |
| Accuracy | 37 |
| Crit Chance | 2% |
| APR | 26 |
| Speed | 0.66 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 0 |
| Crit Chance | 0% |
| Speed | 1 |
Offense: Mind
| Mindpower | 36 |
| Crit Chance | 14% |
| Speed | 0.66148294606925 |
Offense: Damage Bonus
| Nature | +35% |
| Mind | +16% |
| Light | +20% |
| All | +10% |
Offense: Damage Penetration
| Temporal | +12% |
| Physical | +12% |
| All | +7% |
| Nature | +32% |
Defense: Base
| Armour (hardiness) | 60.511077022655 (88.454810495627%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 31 |
| Physical Save | 24 |
| Spell Save | 23 |
| Mental Save | 28 |
Defense: Resistances
| Acid | + 55%( 70%) |
| Blight | + 23%( 70%) |
| Physical | + 29%( 70%) |
| Cold | + 43%( 70%) |
| All | + 20%( 70%) |
| Darkness | + 42%( 70%) |
| Light | + 39%( 70%) |
| Temporal | + 39%( 70%) |
| Fire | + 43%( 70%) |
| Lightning | + 28%( 70%) |
Defense: Immunities
| Silence Resistance | 10% |
| Disarm Resistance | 22% |
| Knockback Resistance | 52% |
| Confusion Resistance | 58% |
| Fear Resistance | 28% |
| Stun Resistance | 51% |
| Instadeath Resistance | 100% |
| Blind Resistance | 30% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 350 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 26% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 17% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 141 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Cursed / Predator | 1.30 |
| 2/5 |
| 2/5 |
| 3/5 |
| 2/5 |
| Cursed / Rampage | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Antimagic | 1.00 |
| 3/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 4/5 |
| 0/5 |
| 3/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Repel |
| talent | Savage Hunter |
| talent | Gloom |
| talent | Stalk |
| talent | Antimagic Shield |
| beneficial effect | Hunting: Marked Prey- Layemilaith the snow giant thunderer 10% Received damage reduction against: - Ice |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+4 cooldowns). Infusion Saturation |
| detrimental effect | The target has 6 reduced saves and defense, and 4% reduced critical chance. 2 JinxThis effect will fade in 2 turns if the source is not in line of sight. |
| beneficial effect | The target is rampaging! (+320% movement speed, +51% attack speed, +51% mind speed) Rampaging |
| beneficial effect | A flow of life spins around the target, regenerating 68.64 life per turn. Regeneration |
| beneficial effect | You gain 17% resistance against temporal, darkness and light. Resolve |
| beneficial effect | The target is out of phase with reality, increasing defense by 10, resist all by 10%, and reducing the duration of detrimental timed effects by 10%. Out of PhaseThese effects cap at 40%. |
| detrimental effect | The target is doomed to ruin. On falling below 75%, 50% or 25% life all enemies in radius 0 will take 58 darkness damage Prophecy of Ruin |
| beneficial effect | The target's unnatural body has responded to damage taken. All damage that the target inflicts is increased by 10%. Strength and Willpower are increased by 5. Poisons and diseases have a 10% chance of being neutralized each turn. Cursed Form |
| detrimental effect | The target is being driven mad by the void, taking 43.46 darkness damage per turn and reducing all powers by 27. Dark Whispers |
| detrimental effect | The target's mind and body is wasting away, reducing all stats by 20. AtrophyThis effect will fade in 2 turns if the source is not in line of sight. |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You failed to protect the injured seer from death by Burb the snow giant champion. Escort: injured seer (level 1 of Daikara) | failed |
You failed to protect the lost defiler from death by Velonor the large white snake. Escort: lost defiler (level 3 of Norgos Lair) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Dazzleseam the pair of dwarven-steel boots (0 def, 4 armour)3.0 T3 feet armor [Rare] Master While equipped: dps ---------- Phys.pwr +10 (+3 eff.) Res.pen +5% temporal ----- def ----- Armour +4 Fatigue -2% Resists +6% light +2% physical Phys.save +8 (+4 eff.) Die.at -80.00 life ---------- misc Max.enc +31 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | 107 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| Light source | Zotir the brass lantern2.0 T1 lite [Rare] Psionic While equipped: ----- def ----- Armour +8 Defense +5 (+3 eff.) Resists +3% lightning Mind.save +12 (+6 eff.) HP.reg +4.00 Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Light +3 See.Stealth +5 See.Invis +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Helm of the Dwarven Emperors (0 def, 6 armour)3.0 T2 head armor [Unique] Master While equipped: Stats +4 Mag +3 Wil dps ---------- Dmg.mod +10% light ----- def ----- Armour +6 Fatigue +4% Resists +10% darkness Blind- +30% Confus- +30% ---------- misc Light +6 A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
| On hands | Spellhunt Remnants (6 def, 8 armour)1.5 T5 hands armor [Unique] Disrupt/Master While equipped: Stats +10 Cun +10 Wil dps ---------- Mind.crit +15% Mind.pwr +12 (+5 eff.) Dmg.mod +25% nature Res.pen +25% nature ----- def ----- Armour +8 Defense +6 (+3 eff.) Spell.save +15 (+7 eff.) Max.HP +100.00 ---------- misc Light +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 149.60 arcane damage and stunned). Uses 100 power out of 150/150 These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them. |
| Tool | Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+3 eff.) ----- def ----- Mind.save +10 (+5 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | copper opal ring0.1 T1 ring jewelry [Ego+] Psionic While equipped: Stats +2 Str +2 Dex +2 Mag +7 Wil +7 Cun +2 Con dps ---------- Mind.pwr +5 (+3 eff.) Rings can have magical properties. |
| On fingers | copper zircon ring0.1 T1 ring jewelry [Ego+] Master While equipped: Stats +5 Cun +5 Dex dps ---------- Acc +5 (+2 eff.) ----- def ----- Armour +1 Resists +1% all Rings can have magical properties. |
| Around neck | restful gold amulet of constitution (+5)0.1 T3 amulet jewelry [Ego] Nature/Master While equipped: Stats +5 Con ----- def ----- Fatigue -5% HP.reg +1.00 Amulets can have magical properties. |
| In main hand | truestriking dwarven-steel longsword of shearing (127% power, 4 apr)3.0 T3 longsword 1H weapon [Ego++] Master Power 127% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Res.pen +5% physical +7% all Acc +16 (+6 eff.) Apr +15 Sharp, long, and deadly. |
| Around waist | Eilinelle1.0 T1 belt armor [Rare] Nature While equipped: ----- def ----- Resists +9% acid +2% physical Spell.save +3 (+1 eff.) HP.reg +0.60 Heal.mod +10% Silence- +10% A belt that goes around your waist. |
| In off hand | Coral Spray (8 def, 8 armour, 100% power, 48 block)7.0 T1 shield armor [Unique] Nature When used to Attack: Power 117% Range: 1.4x Uses 140% Str Dmg Physical Acc+ +2.5% proc dam (max 250%) Crit +2.0% Block +48 Melee+ +10 cold While equipped: dps ---------- On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. ----- def ----- Armour +8 Defense +8 (+4 eff.) Fatigue +12% Resists +10% fire +15% cold ---------- misc Max.Air +20.00 Talents +1 Block On block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
| Cloak | Koryrain the linen cloak (6 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +5 Cun +3 Str dps ---------- Dmg.mod +6% mind On Hit (Melee): * 10% chance to reduce all saves and defense by 24 ----- def ----- Defense +6 (+3 eff.) Crit.dmg- 5.00% Phys.save +7 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Xanyrianne the steel plate armour (0 def, 11 armour)17.0 T2 massive armor [Random Unique] Nature/Master While equipped: dps ---------- On Hit (Melee): * 10% chance to slow global speed by 50% ----- def ----- Armour +11 Fatigue +22% Resists +34% acid +7% physical +18% fire +14% cold +7% lightning +6% temporal Disarm- +22% Stun/Frz- +23% Knockbk- +24% ---------- misc Breathe water Cooldown Rush -5 A suit of armour made of metal plates. |
Inventory
manasurge rune (regen 672% over 10 turns; mana 34; cd 13)0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 672% for 10 turns (0 total) and instantly restoring 34 mana. Also when resting your mana will regenerate at 0.5 per turn. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Stormfront (136% power, 15 apr)3.0 T2 battleaxe 2H weapon [Unique] Nature Power 137% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +15 Crit +5.0% Atk.spd 100% Melee+ +15 lightning +15 cold On Crit: * inflicts either shocked or wet, chosen at random While equipped: dps ---------- Dmg.mod +12% lightning +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
Cloudshine (117% power, 1 apr)5.0 T1 greatmaul 2H weapon [Rare] Arcane Power 117% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +1 Crit +0.5% Atk.spd 100% Melee+ +7 cold On Crit.r2 +8 lightning While equipped: dps ---------- Dmg.mod +9% lightning +6% blight ----- def ----- Resists +6% lightning +12% nature Massive two-handed mauls. |
iron greatmaul (117% power, 1 apr)5.0 T1 greatmaul 2H weapon [Normal] Power 117% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +1 Crit +0.5% Atk.spd 100% Massive two-handed mauls. |
Urenarirak the elm longbow4.0 T1 longbow 2H weapon Reqs Dex 11 Shoot [Rare] Master Acc+ +0.3% crit chance (max 25%) Atk.spd 100% Range +6 While equipped: Stats +2 Cun dps ---------- Phys.crit +3.0% Mind.pwr +15 (+6 eff.) Acc +11 (+4 eff.) ----- def ----- Armour +2 Blind- +20% Disease- +20% ---------- misc Psi/ret +0.08 Longbows are used to shoot arrows at your foes. |
iron longsword 'Dourbreeze' (105% power, 6 apr)3.0 T1 longsword 1H weapon [Rare] Disrupt Power 106% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +6 Crit +2.5% Atk.spd 100% Against +8% Unnatural On Hit.r1 +16 darkness On Hit: * Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50% While equipped: dps ---------- Phys.pwr +15 (+5 eff.) Res.pen +20% physical Sharp, long, and deadly. |
plaguebringer's dwarven-steel longsword (120% power, 4 apr)3.0 T3 longsword 1H weapon [Ego+] Arcane Power 121% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +3.5% Atk.spd 100% Melee+ +8 blight On Hit: 20% Epidemic 3 On Hit: * 10% chance to reduce strength, dexterity, and constitution by 5 While equipped: ----- def ----- Disease- +15% Sharp, long, and deadly. |
inquisitor's vined mindstar (85% power, 18 apr, nature damage)3.0 T2 mindstar 1H weapon [Ego+] Nature/Disrupt Power 85% Range: 1.1x Uses 50% Wil, 30% Cun Dmg Nature Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% On Crit: * Deals 62 Manaburn damage and puts 1 random spell talent on cooldown for 3 turns (checks Confusion immunity) While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+2 eff.) Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Duruderab (107% power, 2 apr, physical element)5.0 T1 staff 2H weapon Reqs Mag 11 [Rare] Arcane Power 107% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +6 (+0 eff.) Dmg.mod +13% physical ----- def ----- Armour +4 Resists +9% cold +5% arcane +12% temporal Knockbk- +20% ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Helltooth the steel waraxe (112% power, 3 apr)3.0 T2 waraxe 1H weapon [Rare] Arcane Power 112% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% Melee+ +8 fire On Hit.r1 +4 fire On Hit: 20% Curse of Impotence 2 While equipped: dps ---------- Dmg.mod +18% fire ----- def ----- Resists +9% fire +9% nature +9% mind One-handed war axes. |
Girdle of the Calm Waters1.0 T2 belt armor [Unique] Nature While equipped: Stats +3 Wil ----- def ----- Resists +20% blight +20% cold +20% nature Heal.mod +15% A belt rumoured to have been worn by the Conclave healers. |
pair of iron boots 'Ash's kiss' (0 def, 3 armour)3.0 T1 feet armor [Rare] Master While equipped: Stats +6 Con dps ---------- Crit.mult +10.00% Dmg.mod +9% physical Res.pen +10% fire ----- def ----- Armour +3 Fatigue +2% Resists +6% cold +6% fire ---------- misc Max.stam +10.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
alchemist's hardened leather gloves of the starseeker (0 def, 2 armour)1.0 T2 hands armor [Ego++] Arcane While equipped: Stats +4 Mag +3 Wil +3 Cun dps ---------- Melee+ 4 acid 5 fire 5 lightning 6 cold ----- def ----- Armour +2 Resists +7% light +6% darkness ---------- misc Infravis +1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Starfall: Puts all charms on 20 cooldown Level 1.0 Pwr.cost 20 out of 20/20. Range 6 Travel.spd instantaneous Is a spell Description: A star falls on a radius 1 area, doing 23.12 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
mindcaging rough leather cap (0 def, 1 armour)2.0 T1 head armor [Ego+] Psionic While equipped: ----- def ----- Armour +1 Fatigue +1% Resists +12% mind Mind.save +11 (+6 eff.) Confus- +21% A cap made of leather. |
psion's linen wizard hat of arcana (1 def, 0 armour)2.0 T1 head armor [Ego++] Arcane/Psionic While equipped: Stats +4 Wil +3 Mag dps ---------- Mind.crit +2% Spell.pwr +3 (+0 eff.) Mind.pwr +6 (+3 eff.) Dmg.mod +6% mind ----- def ----- Defense +1 (+1 eff.) Resists +7% mind Phys.save +5 (+2 eff.) Mind.save +5 (+3 eff.) ---------- misc Max.psi +13.00 A pointy cloth hat, very wizardly... |
radiant dwarven-steel mail armour of fire resistance (3 def, 8 armour)14.0 T3 heavy armor [Ego+] Nature/Master While equipped: Stats +2 Wil ----- def ----- Armour +8 Defense +3 (+2 eff.) Fatigue +12% Resists +10% blight +18% fire +16% darkness ---------- misc Light +1 A suit of armour made of mail. |
coruscating dwarven-steel shield of cold resistance (+20%) (0 def, 6 armour, 100% power, 75.5 block)7.0 T3 shield armor [Ego+] Arcane/Master When used to Attack: Power 143% Range: 1.2x Uses 100% Str Dmg Physical Acc+ +2.5% proc dam (max 250%) Crit +3.5% Block +76 Melee+ +12 fire While equipped: Stats +2 Str dps ---------- Melee Ret 9 fire ----- def ----- Armour +6 Fatigue +8% Resists +12% fire +20% cold ---------- misc Talents +1 Block Handheld deflection devices. |
5 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Rungof's Fang1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
4 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Summertide Phial1.0 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(97 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Prox's Lucky Halfling Foot2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+3 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
7 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Insane (Roguelike) difficulty)
Completed antimagic training in the Ziguranth camp.By Eniieis the Thalore Cursed level 18
7th Haze 122nd year of Ascendancy at 15:39 see stats
Curse Lifter (Insane (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By Eniieis the Thalore Cursed level 8
5th Flare 122nd year of Ascendancy at 09:19 see stats
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Eniieis the Thalore Cursed level 10
2nd Dusk 122nd year of Ascendancy at 01:38 see stats
Level 20 (Insane (Roguelike) difficulty)
Got a character to level 20.By Eniieis the Thalore Cursed level 20
23rd Haze 122nd year of Ascendancy at 19:47 see stats
Rescuer of the lost (Insane (Roguelike) difficulty)
Rescued the merchant from the assassin lord.By Eniieis the Thalore Cursed level 18
79th Dusk 122nd year of Ascendancy at 22:30 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Eniieis the Thalore Cursed level 7
1st Mirth 122nd year of Ascendancy at 16:05 see stats
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By Eniieis the Thalore Cursed level 11
5th Dusk 122nd year of Ascendancy at 14:01 see stats
Treasure Hunter (Insane (Roguelike) difficulty)
Amassed 1000 gold pieces.By Eniieis the Thalore Cursed level 16
41st Dusk 122nd year of Ascendancy at 12:21 see stats
Log
Dark Whispers from Vorulaith the elder vampire hits Eniieis for (32 antimagic), 0 darkness (0 total damage).
Layemilaith the snow giant thunderer's Netherblast hits Eniieis for (40 antimagic), 75 temporal, (40 antimagic), 100 darkness (175 total damage).
Prophecy of Ruin from Layemilaith the snow giant thunderer hits Eniieis for (40 antimagic), 3 darkness (3 total damage).
Eniieis's manaburn arcane area effect hits Skeleton mage for 30 arcane damage.
Eniieis's manaburn arcane area effect hits Giant green ant for 0 arcane damage.
Eniieis's manaburn arcane area effect hits Eniieis for 0 arcane damage.
Eniieis's manaburn arcane area effect hits Master vampire for 30 arcane damage.
Eniieis's manaburn arcane area effect hits Layemilaith the snow giant thunderer for (12 resist armour), 14 arcane (14 total damage).
Eniieis uses Frenzy.
Melee retaliation hits Eniieis for (13 antimagic), 0 light, (10 antimagic), 0 light, (10 antimagic), 0 light, (10 antimagic), 0 light (0 total damage).
Mindrot hits Skeleton mage for 5 mind, 4 darkness (9 total damage).
Mindrot hits Layemilaith the snow giant thunderer for (4 resist armour), 0 mind, (3 resist armour), 0 darkness (0 total damage).
Mindrot hits Vorulaith the elder vampire for 4 mind, 4 darkness (8 total damage).
Mindrot hits Giant green ant for 5 mind, 4 darkness (9 total damage).
Mindrot hits Master vampire for 4 mind, 4 darkness (8 total damage).
Eniieis hits Master vampire for 32 physical, 14 physical, 6 cold, 33 physical, 15 physical, 6 cold (106 total damage).
Eniieis hits Skeleton mage for 29 physical, 16 physical, 25 cold, 31 physical, 19 physical, 25 cold (144 total damage).
Your hatred grows even as your life fades! (+7 hate)
Your hatred grows even as your life fades! (+7 hate)
Eniieis begins rampaging!
Vorulaith the elder vampire leeches life from Eniieis!
Vorulaith the elder vampire's Netherblast hits Eniieis for (40 antimagic), 108 temporal, (40 antimagic), 104 darkness (212 total damage).
Prophecy of Ruin from Layemilaith the snow giant thunderer hits Eniieis for (37 antimagic), 0 darkness (0 total damage).
Vorulaith the elder vampire receives 9 healing from Eniieis.
Skeleton mage hits Eniieis for 4 physical damage.
Layemilaith the snow giant thunderer loses 8 health to the entropy.
Layemilaith the snow giant thunderer casts Lightning.
Your hatred grows even as your life fades! (+4 hate)
Saving game...





























































































