Dale the level 10 Higher Arcane Blade by MightyFox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArcane Blade
Level / Exp10 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 21)
Dexterity12 (base 11)
Constitution17 (base 15)
Magic34 (base 23)
Willpower15 (base 10)
Cunning20 (base 13)

Resources

Life274/274
Mana164/164
Stamina119/119
Healing Factor1.0561497326203
Regeneration1.3201871657754

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy24
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower28
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)13.716093091577 (30%)
Defense21
Ranged Defense21
Fatigue11
Physical Save21
Spell Save18
Mental Save19

Defense: Resistances

Nature+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
2/5
1/5
1/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active
done
done
done
active
active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Dale the Higher Arcane Blade level 10
2nd Summertide 122nd year of Ascendancy at 19:20
see stats

Log

Rested for 17 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


You gain 5.50 gold from the transmogrification of
Brightbile the iron plate armour (0 def, 7 armour).
You gain 1.62 gold from the transmogrification of
cleansing iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.72 gold from the transmogrification of
umbral iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (10.5-14.7 power, 2 apr).
You gain 2.79 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 1.64 gold from the transmogrification of
iron mace of dampening (14-19.6 power, 2 apr).
You gain 4.39 gold from the transmogrification of
balanced iron longsword of vileness (11-15.4 power, 2 apr).
You gain 3.95 gold from the transmogrification of
Surefire.
You gain 0.75 gold from the transmogrification of
arcing iron dagger (9-11.7 power, 5 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Dale deactivates
Stone Skin.
Dale deactivates
Arcane Combat.