Karsh the level 16 Orc Gunslinger by KingBanhammer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp16 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity47 (base 43)
Constitution15 (base 12)
Magic12 (base 10)
Willpower18 (base 10)
Cunning39 (base 30)

Resources

Life-45/449
Steam90/100
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision9
See Stealth17
See Invisible20

Offense: Mainhand

Damage33
Accuracy40
Crit Chance32%
APR2
Speed1.00

Offense: Offhand

Damage33
Accuracy40
Crit Chance32%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance12%
Speed1

Offense: Mind

Mindpower24
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+44%
Blight+6%
Arcane+6%
Fire+13%
Mind+12%

Offense: Damage Penetration

Lightning+10%
Nature+10%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense28
Ranged Defense28
Fatigue0
Physical Save14
Spell Save10
Mental Save25

Defense: Resistances

Cold+ 10%( 70%)
Lightning+ 5%( 70%)
Light+ 70%( 70%)
Darkness+ 12%( 70%)
Blight+ 8%( 70%)
Physical+ 5%( 70%)
Fire+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance100%
Bleed Resistance20%
Blind Resistance40%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
0/5
0/5
Steamtech / Avoidance1.30
5/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
2/5
0/5
0/5
Steamtech / Gunner training1.30
5/5
1/5
1/5
1/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
1/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
1/5
1/5
2/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

Quests

active
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Across the Narrow Sea (Roguelike) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Karsh the Orc Gunslinger level 13
35th Retaking 124th year of Ascendancy at 09:50
see stats
Level 10 (Roguelike) Got a character to level 10.
By Karsh the Orc Gunslinger level 10
15th Retaking 124th year of Ascendancy at 01:43
see stats

Log

Orc high cryomancer casts Ice Storm.

Karsh shoots!
Karsh deflects the projectile from Karsh to the west!
Troll guard uses
Shield Pummel.
Karsh resists the shield bash!

Orc high cryomancer casts
Tidal Wave.
A
wave of icy water erupts from the ground!
Troll guard hits Karsh for (24 flat reduction), (7 to ice), 10 physical, (12 flat reduction), 0 cold, (24 flat reduction), (13 to ice), 20 physical, (12 flat reduction), 0 cold (30 total damage).
Melee retaliation hits Iceblock for
10 physical, 10 physical (20 total damage).
Orc high cryomancer's ice storm area effect hits
Karsh for (24 flat reduction), (12 to ice), 18 cold (18 total damage).

Karsh activates his
ash wand of shielding!
A shield forms around Karsh.

Orc high cryomancer is no longer out of phase.

Karsh resists!

Troll guard hits Karsh for (24 flat reduction), (66 absorbed), 0 physical, (6 flat reduction), 0 cold (0 total damage).
Melee retaliation hits Iceblock for
10 physical damage.
Orc high cryomancer's ice storm area effect hits Troll guard for
60 cold damage.
Orc high cryomancer's ice storm area effect hits
Karsh for (24 flat reduction), (30 absorbed), 0 cold (0 total damage).

Karsh strafes with his steamguns!
Karsh deflects the projectile from Karsh to the east!
Orc high cryomancer casts
Freeze.
Your shield crumbles under the damage!

The shield around Karsh crumbles.

Orc high cryomancer roars triumphantly.

Orc high cryomancer hits Karsh for (24 flat reduction), (86 absorbed), (48 to ice), 72 cold (72 total damage).
Karsh the level 16 orc gunslinger was iced to death by an orc high cryomancer on level 1 of Hidden Vault - Dominion Port: Sewers 2.
Karsh reloads.