Unlocks the level 10 Yeek Anorithil by 1Zaners

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassAnorithil
Level / Exp10 / 3%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution6 (base 10)
Magic34 (base 34)
Willpower21 (base 10)
Cunning32 (base 25)

Resources

Life153/153
Positive28/77
Negative77/77
Healing Factor1.0759090909091
Regeneration1.2372954545455

Speed

Mental0%
Attack0%
Movement0%
Spell-3.3306690738755E-14%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Stealth10
See Invisible10

Offense: Mainhand

Damage13
Accuracy2
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance13%
Speed1

Offense: Mind

Mindpower29
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+10%
Fire+5%
Light+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save4
Spell Save19
Mental Save23

Defense: Resistances

Cold+ 10%( 70%)
Acid+ 20%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
2/5
1/5
0/5
Celestial / Sunlight1.30
4/5
1/5
1/5
0/5
Celestial / Twilight1.30
3/5
1/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
0/5

Effects

Quests

done
done
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Unlocks the Yeek Anorithil level 10
9th Flare 122nd year of Ascendancy at 06:33
see stats

Log

Unlocks deactivates Hymn of Shadows.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Bill the Stone Troll killed Unlocks!
Saving done.

Talent Moonlight Ray is ready to use.
Talent Firebeam is ready to use.
Talent Searing Light is ready to use.
Unlocks casts Twilight.

Talent Bathe in Light is ready to use.
Ran for 2 turns (stop reason: interesting character).


Resting starts...

Talent Sun Flare is ready to use.
Talent Healing Light is ready to use.
Talent Twilight is ready to use.
Unlocks casts Twilight.

Talent Chant of Resistance is ready to use.
Talent Hymn of Shadows is ready to use.
Talent Twilight is ready to use.
Talent Infusion: Regeneration is ready to use.
Unlocks casts Twilight.

Rested for 10 turns (stop reason: all resources and life at maximum).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.