Indal the level 18 Yeek Necromancer by kalafior

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.44
AddonsItems Vault 0.9.44
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassNecromancer
Level / Exp18 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity13 (base 10)
Constitution32 (base 25)
Magic47 (base 44)
Willpower31 (base 17)
Cunning19 (base 11)

Resources

Life254/270
Mana284/284
Positive0/101
Souls10/10
Healing Factor1.13
Regeneration0.6215

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+106%

Vision

Sight10
Lite2
See Invisible9

Offense: Mainhand

Damage21
Accuracy7
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower39.5
Crit Chance17%
Speed1

Offense: Mind

Mindpower24.65
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+23%
Physical+11%
Light+11%
Temporal+8%

Defense: Base

Armour (hardiness)6 (30%)
Defense17.05
Ranged Defense17.05
Fatigue4
Physical Save22.85
Spell Save26.65
Mental Save26.75

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 24%( 70%)
Temporal+ 11%( 70%)
Fire+ 13%( 70%)
Physical+ 14%( 70%)
Cold+ 15%( 70%)
All+ 3%( 70%)

Defense: Immunities

Silence Resistance12%
Poison Resistance30%
Confusion Resistance47%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Necrosis1.30
2/5
4/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
3/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
1/5
Celestial / Light0.80
2/5
1/5
2/5
2/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
2/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
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active
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Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Indal the Yeek Necromancer level 17
57th Dusk 122nd year of Ascendancy at 09:36
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Indal the Yeek Necromancer level 15
39th Dusk 122nd year of Ascendancy at 09:00
see stats
Level 10 Got a character to level 10.
By Indal the Yeek Necromancer level 10
2nd Flare 122nd year of Ascendancy at 17:28
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Indal the Yeek Necromancer level 14
15th Dusk 122nd year of Ascendancy at 04:39
see stats
The Arena Unlocked Arena mode.
By Indal the Yeek Necromancer level 8
2nd Summertide 122nd year of Ascendancy at 14:47
see stats
The secret city Discovered the truth about mages.
By Indal the Yeek Necromancer level 12
9th Flare 122nd year of Ascendancy at 15:53
see stats

Log

You gain 0.50 gold from the transmogrification of steel waraxe (11-15.4 power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, lightning damage).
You gain 1.65 gold from the transmogrification of
mighty rough leather sling.
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 1.07 gold from the transmogrification of
vined mindstar of slime (5.5-6.05 power, 18 apr, nature damage).
You gain 4.38 gold from the transmogrification of
balanced steel mace of corruption (14-19.6 power, 3 apr).
You gain 25.00 gold from the transmogrification of
Sunmaim (13-18.2 power, 3 apr).
You gain 2.52 gold from the transmogrification of
steel longsword of gravity (14-19.6 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (7-9.8 power, 2 apr).
You gain 2.31 gold from the transmogrification of
icy steel longsword of projection (13-18.2 power, 3 apr).
You gain 2.20 gold from the transmogrification of
fungal ash longbow of power.
You gain 3.61 gold from the transmogrification of
thought-forged steel greatsword of massacre (27.5-44 power, 2 apr).
You gain 2.88 gold from the transmogrification of
balanced steel greatsword of crippling (22-35.2 power, 2 apr).
You gain 20.00 gold from the transmogrification of
Spectral Blade (23-36.8 power, 4 apr).
You gain 1.28 gold from the transmogrification of
icy steel greatmaul (23-34.5 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 2.13 gold from the transmogrification of
cleansing steel amulet of strength (+3).
You gain 0.59 gold from the transmogrification of
manasurge rune (624% regen over 10 turns; 31 instant mana).
You gain 1.50 gold from the transmogrification of
wizard's wild infusion (resist 20%; cure physical).
You gain 1.29 gold from the transmogrification of
warrior's healing infusion (heal 126).
You gain 1.13 gold from the transmogrification of
titan's sun infusion (rad 6; power 59; turns 3; dispells darkness).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 21; turns 3; dispells darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.67 gold from the transmogrification of
healing infusion (heal 59).
Saving done.

There is a way to the old forest here (press '' or right click to use).
Saving done.

Saving done.

Saving game...