Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
Addons | Items Vault 1.0.0 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Humanoid |
Class | Human |
Level / Exp | 9 / 14% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 34 (base 18) |
Dexterity | 26 (base 18) |
Constitution | 16 (base 16) |
Magic | 10 (base 10) |
Willpower | 10 (base 10) |
Cunning | 18 (base 18) |
Resources
Life | 79/239 |
Stamina | 95/124 |
Healing Factor | 1 |
Regeneration | 28.61 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Barehand
Damage | 30 |
Accuracy | 34 |
Crit Chance | 3% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 10 |
Crit Chance | 3% |
Speed | 1 |
Offense: Mind
Mindpower | 14.2 |
Crit Chance | 3% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 5 (30%) |
Defense | 7.6 |
Ranged Defense | 7.6 |
Fatigue | 7 |
Physical Save | 20.063452049445 |
Spell Save | 8.2321241252106 |
Mental Save | 11.578043163131 |
Defense: Resistances
Darkness | + 11%(100%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 142 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 86 life. |
Class Talents
Generic Talents
Effects
talent | Striking Stance |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
beneficial effect | A flow of life spins around the target, regenerating 28.36 life per turn. Regeneration |
Quests
Equipment
On hands | rough leather gloves rough leather gloves1.00 Encumbrance. Type: armor / hands ; tier 1 |
Main armor | cured leather armour cured leather armourRequires: - Strength 14 9.00 Encumbrance. Type: armor / light ; tier 2 |
Inventory
Achievements
Log
Slave combatant hits rattlesnake for 30 physical damage.
Rattlesnake hits slave combatant for 15 physical damage.
Rattlesnake hits slave combatant for 18 physical damage.
Talent Double Strike is ready to use.
Orc archer uses Infusion: Wild.
Orc archer lessens the pain.
Slave combatant throws two quick punches.
Slave combatant misses rattlesnake.
Slave combatant hits rattlesnake for 25 physical damage.
Slave combatant killed rattlesnake!
Rattlesnake hits slave combatant for 16 physical damage.
Orc archer uses Reload.
Slave combatant hits rattlesnake for 30 physical damage.
Rattlesnake hits slave combatant for 17 physical damage.
Talent Infusion: Regeneration is ready to use.
Rattlesnake hits slave combatant for 16 physical damage.
Slave combatant hits rattlesnake for 31 physical damage.
Orc archer uses Reload.
Talent Double Strike is ready to use.
Rattlesnake hits slave combatant for 17 physical damage.
Slave combatant uses Infusion: Regeneration.
Slave combatant starts regenerating health quickly.
Orc archer uses Reload.
Rattlesnake hits slave combatant for 18 physical damage.