Barey the level 4 Skeleton Bulwark by agabaar17081994

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassBulwark
Level / Exp4 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 17)
Dexterity20 (base 13)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life177/177
Stamina89/89
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy24
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)28.709759015833 (63.098591549296%)
Defense19.042421862769
Ranged Defense21.521210931385
Fatigue20
Physical Save21.125
Spell Save11
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance19%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance19%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

talent
detrimental effect

Quests

active
done

Equipment

On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Rush is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Barey picks up (l.):
ametrine.
Barey picks up (m.):
citrine.
Barey picks up (d.):
elm vilestaff of might (10-12 power, 2 apr, acid element).
There is an exit to the worldmap here (press '' or right click to use).
There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Barey wears:
Spellhunt Remnants (1 def, 2 armour).

You gain 1.07 gold from the transmogrification of
acidic quiver of elm arrows of accuracy (22/22, 15.5-21.7 power, 5 apr).
You gain 1.42 gold from the transmogrification of
spiked rough leather armour of fire resistance (1 def, 2 armour).
You gain 0.97 gold from the transmogrification of
spellwoven linen wizard hat (1 def, 0 armour).
You gain 1.93 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.29 gold from the transmogrification of
elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 1.88 gold from the transmogrification of
acidic iron mace of projection (11.5-16.1 power, 2 apr).
You gain 1.85 gold from the transmogrification of
iron greatmaul of daylight (20-30 power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Barey deactivates Shield Wall.