Dediurn the level 3 Cornac Bulwark by xalkav

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp3 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life165/165
Stamina106/106
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense3
Ranged Defense3
Fatigue20
Physical Save12
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
0/5

Effects

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Infusion: Healing is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Looking around... (direction keys to select interesting things, shift+direction keys to move freely)

You gain 0.92 gold from the transmogrification of
insulating rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 2.82 gold from the transmogrification of
thought-forged steel waraxe of erosion (12-16 power, 3 apr).
You gain 1.20 gold from the transmogrification of
arcing steel waraxe of massacre (18-25 power, 3 apr).
You gain 2.19 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.66 gold from the transmogrification of
mossy mindstar of clarity (3-3 power, 12 apr, nature damage).
You gain 1.40 gold from the transmogrification of
flaming steel dagger of massacre (18-23 power, 6 apr).
You gain 1.30 gold from the transmogrification of
starlit copper amulet.
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 12).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.