Nurge Arf the level 6 Cornac Summoner by nurge

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp6 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 15)
Cunning13 (base 13)

Resources

Life140/140
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy9
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy9
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.7
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.35
Ranged Defense1.35
Fatigue6
Physical Save7
Spell Save8.75
Mental Save9.8

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


Ivikira the human citizen starts suffocating to death!
Ivikira the human citizen is suffocating.

Ivikira the human citizen uses Highborn's Bloom.

Ivikira the human citizen uses Gift of the Highborn.

Ivikira the human citizen starts regenerating health quickly.

You feel a surge of power as a powerful creature falls nearby.


Nurge Arf picks up (i.):
Chamesin the yew magestaff (20-24 power, 4 apr, cold element).

Ran for 8 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 4 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 5 turns (stop reason: suffocating).