Erina the level 2 Cornac Archer by danraz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp2 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity17 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life116/152
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage19
Accuracy22
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4.45
Ranged Defense4.45
Fatigue6
Physical Save8.05
Spell Save7
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

failed
active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log


Green worm mass hits Erina for 3 physical damage.

Erina shoots!

You collect a new ingredient:
green worm.
Erina's Shoot hits Green worm mass for
23 physical damage.
Erina's Shoot killed Green worm mass!

Ran for 2 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Erina picks up (b.):
mossy mindstar (2-2.2 power, 12 apr, mind damage).

Ran for 5 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).