





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Steamtech UI 1.1.4 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 15 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 32 (base 26) |
Dexterity | 16 (base 12) |
Constitution | 23 (base 23) |
Magic | 22 (base 17) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 397/397 |
Mana | 126/126 |
Stamina | 142/142 |
Healing Factor | 1.1099022211821 |
Regeneration | 3.8846577741374 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 57 |
Accuracy | 34 |
Crit Chance | 2% |
APR | 21 |
Speed | 1.00 |
Offense: Spell
Spellpower | 21 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Penetration
Physical | +5% |
Defense: Base
Armour (hardiness) | 21.677011280365 (59.903125182002%) |
Defense | 8 |
Ranged Defense | 8 |
Fatigue | 3 |
Physical Save | 34 |
Spell Save | 16 |
Mental Save | 11 |
Defense: Resistances
Temporal | + 12%(100%) |
Lightning | + 4%(100%) |
Cold | + 3%(100%) |
All | 0%(100%) |
Defense: Immunities
Stun Resistance | 20% |
Bleed Resistance | 100% |
Stoning Resistance | 100% |
Fear Resistance | 100% |
Knockback Resistance | 40% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
talent | Reflective Skin |
Quests
Equipment
Main armor | ![]() Requires: - Heavy armour training - Strength 20 Infused by nature Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 2 When wielded/worn: Accuracy: +5 (+2 eff.) Armour: +17 Defense: +4 (+4 eff.) Fatigue: +3% Changes stats: +4 Dex Changes resistances: +3% cold Changes resistances penetration: +5% physical Physical save: +16 (+7 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Life regen: +2.50 Stamina each turn: +0.70 A suit of armour made of mail. |
In main hand | ![]() Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 45.0 - 67.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Reduced damage from: +25% Dragon Physical save: +9 (+4 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
Inventory
Achievements
Log
Popske uses Dig.
Digging starts...
Popske starts suffocating to death!
Dug for 1 turns (stop reason: detrimental status effect).
You have been interrupted!
Popske is suffocating.
Popske uses Dig.
Digging starts...
Dug for 1 turns (stop reason: suffocating).
You have been interrupted!
Character control switched to golem (servant of popske).
The unstable sand tunnel collapses!
You are crushed by the collapsing tunnel! You suffocate!
golem (servant of popske) reflects damage back to Something!
golem (servant of popske) hits golem (servant of popske) for 43 physical damage.
Unstable sand tunnel hits golem (servant of popske) for 138 physical damage.
The unstable sand tunnel collapses!
Talent Knockback is ready to use.
Resting starts...
Talent Rune: Shielding is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).