Sendar the level 4 Skeleton Archmage by kavarien

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp4 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic26 (base 26)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life122/122
Mana136/136
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage13
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save9
Spell Save13
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
done
done

Equipment

Tool
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Sendar the Skeleton Archmage level 4
4th Mirth 122nd year of Ascendancy at 01:52
see stats

Log

Sendar stops burning.
Talent Lightning is ready to use.
Talent Flame is ready to use.
The shield around Sendar crumbles.

Talent Rune: Shielding is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


You pickup 0.90 gold pieces.

Sendar picks up (c.):
arcing steel mace of paradox (16-22 power, 3 apr).
You pickup 0.80 gold pieces.

You pickup 0.90 gold pieces.

Ran for 10 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.45 gold pieces.

There is an exit to Derth here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


You gain 2.71 gold from the transmogrification of
arcing steel mace of paradox (16-22 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.