Morte the level 4 Ghoul Necromancer by madsilentist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassNecromancer
Level / Exp4 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 26)
Dexterity27 (base 26)
Constitution42 (base 26)
Magic26 (base 26)
Willpower24 (base 26)
Cunning24 (base 26)

Resources

Life245/245
Mana41/41
Souls5/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision8

Offense: Mainhand

Damage18
Accuracy20
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance6%
Speed1

Offense: Mind

Mindpower25.7
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense5.95
Ranged Defense5.95
Fatigue1
Physical Save24.35
Spell Save17.5
Mental Save16.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
5/5
1/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
1/5
0/5
0/5
Spell / Grave1.30
5/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
5/5
1/5
0/5
0/5
Spell / Divination1.20
5/5
1/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Morte the Ghoul Necromancer level 4
19th Dusk 122nd year of Ascendancy at 03:27
see stats

Log


Morte misses War hound.
War hound hits Morte for 44 physical damage.
Skeleton archer shoots!

Skeleton archer's Shoot hits War hound for
16 physical damage.
Skeleton warrior hits War hound for 25 physical damage.

Skeleton warrior killed War hound!
Resting starts...

Rested for 73 turns (stop reason: all resources and life at maximum).


Skeleton warrior decays into a pile of ash!
There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 3.37 gold from the transmogrification of
troll-hide rough leather armour of fire resistance (1 def, 2 armour).
You gain 1.00 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 5.09 gold from the transmogrification of
resonating mossy mindstar of sand (2.5-2.75 power, 12 apr, nature damage).
You gain 1.72 gold from the transmogrification of
nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage).
You gain 4.30 gold from the transmogrification of
caller's mossy mindstar of life (3-3.3 power, 12 apr, mind damage).
You gain 1.15 gold from the transmogrification of
arcing iron longsword of massacre (18-25.2 power, 2 apr).
You gain 8.06 gold from the transmogrification of
greater elm vilestaff of invocation (10-12 power, 2 apr, darkness element).
You feel very confident walking into this place.
Morte deactivates Necrotic Aura.

Morte deactivates Animus Hoarder.

Morte deactivates Will o' the Wisp.

Morte deactivates Blurred Mortality.