InfiKnight the level 14 Halfling Skirmisher by infiknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp14 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity33 (base 28)
Constitution28 (base 21)
Magic10 (base 10)
Willpower19 (base 16)
Cunning29 (base 23)

Resources

Life375/375
Stamina162/162
Equilibrium0
Healing Factor1.4
Regeneration1.47

Speed

Mental0%
Attack0%
Movement-4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9

Offense: Mainhand

Damage46
Accuracy48
Crit Chance11%
APR6
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)13 (30%)
Defense26
Ranged Defense26
Fatigue18.820498915401
Physical Save23
Spell Save16
Mental Save23

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Disarm Resistance23%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Poisons1.20
3/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
2/5
0/5
Cunning / Called Shots1.30
1/5
1/5
1/5
0/5
Technique / Buckler Training1.30
5/5
1/5
2/5
0/5

Generic Talents

Cunning / Survival1.30
4/5
0/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Acrobatics1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
0/5
3/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By InfiKnight the Halfling Skirmisher level 12
5th Dusk 122nd year of Ascendancy at 07:15
see stats
Level 10 Got a character to level 10.
By InfiKnight the Halfling Skirmisher level 10
1st Flare 122nd year of Ascendancy at 13:03
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By InfiKnight the Halfling Skirmisher level 12
35th Dusk 122nd year of Ascendancy at 02:24
see stats
The Arena Unlocked Arena mode.
By InfiKnight the Halfling Skirmisher level 6
78th Pyre 122nd year of Ascendancy at 13:18
see stats

Log

You gain 1.25 gold from the transmogrification of steel plate armour (4 def, 9 armour).
You gain 5.61 gold from the transmogrification of
rejuvenating steel plate armour of cold resistance (4 def, 9 armour).
You gain 1.69 gold from the transmogrification of
spiked steel mail armour (2 def, 6 armour).
You gain 1.14 gold from the transmogrification of
miner's iron helm of constitution (+2) (0 def, 5 armour).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 1.72 gold from the transmogrification of
dreamer's pair of rough leather boots (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 3.76 gold from the transmogrification of
ash vilestaff of blasting (111% power, 3 apr, darkness element).
You gain 3.17 gold from the transmogrification of
ash magestaff of illumination (111% power, 3 apr, arcane element).
You gain 0.50 gold from the transmogrification of
vined mindstar (87% power, 18 apr, nature damage).
You gain 1.95 gold from the transmogrification of
steel mace of daylight (110% power, 3 apr).
You gain 1.60 gold from the transmogrification of
insidious steel mace (109% power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (105% power, 3 apr).
You gain 5.06 gold from the transmogrification of
Eradraleg (143% power, 2 apr).
You gain 1.40 gold from the transmogrification of
steel ring of power.
You gain 1.18 gold from the transmogrification of
shielding rune (absorb 61 for 4 turns).
You gain 1.60 gold from the transmogrification of
insidious poison infusion (13 nature damage, 27% healing reduction).
You gain 1.11 gold from the transmogrification of
healing infusion of the warrior (heal 64).
There is a way to the old forest here (press '' or right click to use).
Saving game...

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 2 turns (stop reason: learnt lore).


Saving done.

InfiKnight deactivates Deadly Poison.

InfiKnight deactivates Numbing Poison.

InfiKnight deactivates Trained Reactions.