Urdnot the level 10 Orc Psyshot by TheSBA

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassPsyshot
Level / Exp10 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity24 (base 23)
Constitution15 (base 14)
Magic9 (base 10)
Willpower26 (base 20)
Cunning28 (base 22)

Resources

Life234/234
Psi104/106
Steam100/100
Healing Factor1.0460311219417
Regeneration0.26150778048543

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage18
Accuracy36
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage9
Accuracy37
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance7%
Speed1

Offense: Damage Bonus

Temporal+4%

Defense: Base

Armour (hardiness)7 (49.007671158813%)
Defense40
Ranged Defense40
Fatigue0
Physical Save21
Spell Save15
Mental Save18

Defense: Resistances

Nature+ 15%( 70%)
Temporal+ 10%( 70%)
Blight+ 14%( 70%)
Fire+ 20%( 70%)
Cold+ 19%( 70%)
All+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
0/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
1/5
0/5
0/5
Psionic / Action at a distance1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
1/5
0/5
0/5
Steamtech / Mechstar1.30
4/5
4/5
1/5
0/5
Steamtech / Dread1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
active

Equipment

On feet
Quiver
On hands
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Urdnot the Orc Psyshot level 10
17th Retaking 124th year of Ascendancy at 09:38
see stats

Log

You gain 0.50 gold from the melting of reinforced iron shield (0 def, 5 armour, 39.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.67 gold from the melting of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 1.37 gold from the melting of
cleansing rough leather armour of cold resistance (3 def, 2 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.16 gold from the melting of
impenetrable steel mail armour of acid resistance (2 def, 13 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.80 gold from the melting of
iron helm of dexterity (+3) (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-16 power, 2 apr).
You gain 3.99 gold from the melting of
surging elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the melting of
elm starstaff (10-12 power, 2 apr, light element).
You gain 2.41 gold from the melting of
mighty rough leather sling of acid.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.89 gold from the melting of
nature's mossy mindstar of life (2-2 power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.92 gold from the melting of
nature's mossy mindstar of life (2-2 power, 12 apr, mind damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron greatmaul of massacre (26-39 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatmaul (16-24 power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.92 gold from the melting of
steel dagger of crippling (12-16 power, 6 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.21 gold from the melting of
iron dagger of erosion (11-14 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.92 gold from the melting of
balanced iron dagger of daylight (11-14 power, 5 apr).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 51%).
There is an eerie cave here (press '' or right click to use).
You feel very confident walking into this place.