Crom Bloodrager the level 8 Cornac Berserker by djbrianuk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassBerserker
Level / Exp8 / 61%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 32)
Dexterity15 (base 11)
Constitution20 (base 20)
Magic10 (base 10)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life293/293
Stamina111/111
Healing Factor1.1789473684211
Regeneration1.8273684210526

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage49
Accuracy34
Crit Chance4%
APR6
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+4%
Mind+12%
Light+10%
Nature+5%

Defense: Base

Armour (hardiness)20.08934837382 (81.030927835052%)
Defense7
Ranged Defense9
Fatigue18
Physical Save18
Spell Save14
Mental Save9

Defense: Resistances

Cold+ 5%( 70%)
All 0%( 70%)
Darkness+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
Mind+ 3%( 70%)
Fire+ 5%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
4/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Log

You are now inscribed with Infusion: Wild.
Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.73 gold from the transmogrification of
iron shield of physical resistance (+11%) (4 def, 2 armour, 18 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.66 gold from the transmogrification of
hateful iron dagger (9.5-12.35 power, 5 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


Saving done.

Message from
DarkGod: Today we celebrate hum .. something. Well I just wanted to give an other round of the fabled .... LOST LAND OF POOSH! Enjoy!
Crom Bloodrager deactivates Berserker Rage.