Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.5 |
| Addons | Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Allow Respec Anywhere 1.2.3Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.4.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Plenum Tooltip: Enhanced actor tooltip display for ToME v2.5 1.4.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. |
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Whitehoof |
| Class | Sawbutcher |
| Level / Exp | 50 / 498% |
| Size | medium |
| Lifes / Deaths | Killed by steam giant yeti rider at level 3 on the 11st Retaking 124th year of Ascendancy at 14:06 / 28Killed by steam giant flameshot at level 6 on the 12nd Retaking 124th year of Ascendancy at 21:06 Killed by steam giant flameshot at level 6 on the 12nd Retaking 124th year of Ascendancy at 23:20 Killed by steam giant berserker at level 6 on the 13rd Retaking 124th year of Ascendancy at 00:16 Killed by steam giant flameshot at level 6 on the 13rd Retaking 124th year of Ascendancy at 01:07 Killed by steam giant flameshot at level 6 on the 13rd Retaking 124th year of Ascendancy at 02:18 Killed by steam giant flameshot at level 6 on the 13rd Retaking 124th year of Ascendancy at 03:46 Killed by Ivitha the steam giant berserker at level 6 on the 13rd Retaking 124th year of Ascendancy at 04:28 Killed by Ivitha the steam giant berserker at level 6 on the 13rd Retaking 124th year of Ascendancy at 04:57 Killed by Xanyvea the steam giant guard at level 6 on the 13rd Retaking 124th year of Ascendancy at 05:26 Killed by Arch-Merchant Kaltor at level 6 on the 13rd Retaking 124th year of Ascendancy at 05:34 Killed by Ivitha the steam giant berserker at level 6 on the 13rd Retaking 124th year of Ascendancy at 05:50 Killed by Ivitha the steam giant berserker at level 6 on the 13rd Retaking 124th year of Ascendancy at 05:59 Killed by Xanyvea the steam giant guard at level 7 on the 13rd Retaking 124th year of Ascendancy at 06:15 Killed by Arch-Merchant Kaltor at level 7 on the 13rd Retaking 124th year of Ascendancy at 07:12 Killed by steam giant flameshot at level 7 on the 13rd Retaking 124th year of Ascendancy at 07:21 Killed by Xanyvea the steam giant guard at level 8 on the 13rd Retaking 124th year of Ascendancy at 07:43 Killed by Xanyvea the steam giant guard at level 8 on the 13rd Retaking 124th year of Ascendancy at 08:28 Killed by Xanyvea the steam giant guard at level 8 on the 13rd Retaking 124th year of Ascendancy at 09:43 Killed by Doon the human at level 19 on the 4th Revenge 124th year of Ascendancy at 06:45 Killed by Belarewen the sun paladin at level 29 on the 12nd Dearth 124th year of Ascendancy at 10:14 Killed by High Sun Paladin Aeryn at level 29 on the 13rd Dearth 124th year of Ascendancy at 11:49 Killed by timeswapped nightmare horror at level 33 on the 35th Dearth 124th year of Ascendancy at 07:08 Killed by timeswapped nightmare horror at level 33 on the 35th Dearth 124th year of Ascendancy at 09:51 Killed by Bork's Inner Demon at level 33 on the 35th Dearth 124th year of Ascendancy at 12:12 Killed by Bork's temporal clone at level 34 on the 36th Dearth 124th year of Ascendancy at 12:23 Killed by paradox naga tide huntress at level 34 on the 36th Dearth 124th year of Ascendancy at 18:03 Killed by Bork's temporal clone at level 34 on the 37th Dearth 124th year of Ascendancy at 04:30 |
Primary Stats
| Strength | 141 (base 60) |
| Dexterity | 51 (base 29) |
| Constitution | 78 (base 60) |
| Magic | 27 (base 10) |
| Willpower | 13 (base 10) |
| Cunning | 67 (base 60) |
Resources
| Life | 1842/1842 |
| Mana | 0/409 |
| Stamina | 234/234 |
| Healing Factor | 1.024 |
| Regeneration | 8.1408 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +100.00000000001% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 14 |
| Infravision | 5 |
| See Stealth | 17 |
| See Invisible | 17 |
| ESP Range | 20 |
| ESP Kinds | humanoid, giant |
Offense: Mainhand
| Damage | 225 |
| Accuracy | 58 |
| Crit Chance | 33% |
| APR | 48 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 42 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45 |
| Crit Chance | 15% |
| Speed | 1 |
Offense: Damage Bonus
| All | +18% |
Defense: Base
| Armour (hardiness) | 111.2 (93.924050632911%) |
| Defense | 44 |
| Ranged Defense | 44 |
| Fatigue | 0 |
| Physical Save | 69 |
| Spell Save | 45 |
| Mental Save | 37 |
Defense: Resistances
| All | + 35%( 70%) |
Defense: Immunities
| Stun Resistance | 85% |
| Confusion Resistance | 40% |
| Poison Resistance | 100% |
| Blind Resistance | 82% |
| Silence Resistance | 50% |
| Bleed Resistance | 100% |
| Disarm Resistance | 100% |
| Instadeath Resistance | 100% |
| Pinning Resistance | 78% |
Inscriptions (3/3)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 14.6 steam per turn. Can be activated for an instant burst of 73 steam. Its effects scale with your Strength stat. |
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 31 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 12.5 steam per turn. Can be activated for an instant burst of 62 steam. Its effects scale with your Strength stat. |
| Implants | Effective talent level: 1.0 Implant: Medical InjectorUse mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 202% efficiency and cooldown mod of 58%. Its effects scale with your Cunning stat. |
Class Talents
| Steamtech / Battlefield management | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Steamtech / Sawmaiming | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Steamtech / Butchery | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Steamtech / Furnace | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Steamtech / Battle machinery | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Steamtech / Automated butchery | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Steamtech / Physics | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Steamtech / Chemistry | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Conditioning | 0.80 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Steamtech / Blacksmith | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Race / Whitehooves | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Furnace |
| talent | Tempest of Metal |
| talent | Overheat Saws |
| talent | Chant of Fortitude |
| talent | Melting Point |
| talent | Mow Down |
| talent | Daunting Presence |
| talent | Grinding Shield |
| beneficial effect | You have 5 charges. Death Momentum |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | done |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. | active |
The time for revenge is at hand! The Tribe stands crippled under your assaults. No Fumes Without FireEnter the Palace of Fumes and crush their leaders once and for all! For Kruk! For the Prides! For the Garkul! * Council Member Nashal is dead. * Council Member Tormak is dead. * Council Member Pendor is dead. * Council Member Palaquie is dead. * Council Member Tantalos is dead. * You have destroyed the Council and shattered the Tribe. | done |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done |
Deep within Eyal you found a huge cavern containing some of the remains of the great dead god Amakthel... The Dead God AwaitsAlong with what appears to be a living Sher'tul that seems to be trying to resurrect him. It must be stopped at all cost, the Prides only just got their freedom back, you can not allow anything to take it away again! The Sher'tul Priest has been taken care of, Amakthel will keep on sleeping forever now. The Prides and the world are safe. You have won the game!. | done |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. | active |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. * You have disposed of Kaltor, the loot is yours! | done |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
In the Palace of Fumes you found a geothermal vent that digs deep into the planet's core. Voyage to the Center of EyalStrange mutated giants came out. You must find the source of those titans! * Travelling deep within Eyal you found the source of all corruptions: the dead god Amakthel. | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| On feet | Steam Powered Boots (8 def, 15 armour) Steam Powered Boots (8 def, 15 armour)Requires: - Talent Armour Training Powered by steamtech 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 It is part of a set of items. The more steam the better! When wielded/worn: Armour: +15 Defense: +8 (+3 eff.) Fatigue: +8% Changes stats: +8 Str / +10 Dex Changes damage: +10% fire Pinning immunity: +50% Generate 3 steam each time you walk. Boots. But with steam power! |
| Quiver | Thundercrack (16/16, 35-42 power, 8 apr) Thundercrack (16/16, 35-42 power, 8 apr)Requires: - Dexterity 24 Powered by arcane forces Powered by steamtech 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 5 Base power: 35.0 - 42.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +8 Physical crit. chance: +2.0% Capacity: 16 On weapon hit: * a bolt of lightning strikes your target, dealing lightning damage to them and fire damage to those around them. Through a combination of magic and airborne probes, these shots incite powerful bolts of lightning to strike your target from above, frying them and those around them! |
| Light source | dwarven lantern 'Adevena' dwarven lantern 'Adevena'Infused by nature Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: lite / lite ; tier 5 When wielded/worn: Defense: +11 (+4 eff.) Changes stats: +4 Con Changes resistances: +12% blight / +9% nature Physical save: +13 (+3 eff.) Spell save: +34 (+11 eff.) Mental save: +17 (+7 eff.) Stun/Freeze immunity: +15% Life regen: +6.50 Light radius: +8 Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Steam Powered Helm (3 def, 12 armour) Steam Powered Helm (3 def, 12 armour)Requires: - Talent Armour Training Powered by steamtech 3.00 Encumbrance. [Unique] Type: armor / head ; tier 5 It is part of a set of items. The more steam the better! When wielded/worn: Accuracy: +9 (+3 eff.) Armour: +12 Defense: +3 (+1 eff.) Fatigue: +10% Changes stats: +5 Str / +5 Con Changes resistances: +10% all Blindness immunity: +50% Light radius: +5 A Helmet. But with steam power! |
| Tool | dragonbone wand of conjuration 'Xima' [power 499] (10 cooldown) dragonbone wand of conjuration 'Xima' [power 499] (10 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Effects on melee hit: * 40% chance to corrode armour Changes resistances: +3% temporal Changes resistances penetration: +10% temporal Changes damage: +9% acid Talent granted: +5 Volcano It can be used to fire a bolt of a random element with (base) damage 250 to 499, putting all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | Baredir the stralite ring Baredir the stralite ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 4 arcane Changes stats: +1 Str / +1 Dex Changes resistances: +2% physical Blindness immunity: +32% Infravision radius: +5 See stealth: +17 See invisible: +17 Rings can have magical properties. |
| On fingers | Ring of Lost Love Ring of Lost LovePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +6 Str / +6 Dex / +6 Wil / +6 Cun / -10 Lck Changes resistances: +25% mind / +10% all Changes damage: +10% all Change telepathy range by : +10 Grants telepathy: Humanoid Giant You feel something is very wrong with this ring. This crimson ring has a palpable bittersweet feel to it. Inside it is engraved the phrase "To Aeryn, my love, my life. Yours forever. John" |
| Around waist | noble's hardened leather belt of recklessness noble's hardened leather belt of recklessnessCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +4 (+0 eff.) Fatigue: -12% Reduced damage from: +15% Summoned Critical mult.: +5.00% Maximum encumbrance: +30 A belt that goes around your waist. |
| In main hand | The Twisted Blade (50-75 power, 24 apr) The Twisted Blade (50-75 power, 24 apr)Requires: - Dexterity 27 - Talent Steam Pool Powered by unknown forces Powered by steamtech 3.00 Encumbrance. [Unique] Type: weapon / steamsaw ; tier 5 It must be held with both hands. It can be used as a weapon and offhand. Base power: 50.0 - 75.0 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +24 Physical crit. chance: +5.0% Attack speed: 100% Block value: +150 On weapon hit: * splashes acid on your target dealing 71 damage and reducing their armor On weapon kill: * Fully heal yourself. (15 turn cooldown) Lifesteal (this weapon only): +10% Attacks use: 1.0 Steam When wielded/worn: Armour: +18 Defense: +14 (+5 eff.) Fatigue: +15% Talent granted: +5 Block You see flecks of gold in this vile mass of twisted steel, implying a once great origin. Whatever glory it once had is long gone, replaced by something far more sinister... |
| On hands | Steam Powered Gauntlets (0 def, 12 armour) Steam Powered Gauntlets (0 def, 12 armour)Requires: - Talent Armour Training Powered by steamtech 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. The more steam the better! When wielded/worn: Physical crit. chance: +10.0% Armour: +12 Changes stats: +6 Str / +6 Dex Changes damage: +8% all Talent granted: +5 Iron Grip Critical mult.: +30.00% Disarm immunity: +150% Steam crit. chance: +10% When used to modify unarmed attacks: Base power: 36.0 - 50.4 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +10.0% Attack speed: 83% Gauntlets. But with steam power! |
| Main armor | Revenant (8 def, 26 armour) Revenant (8 def, 26 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +26 Defense: +8 (+3 eff.) Fatigue: +13% Damage when hit (Melee): 14 physical Changes stats: +5 Mag / +5 Con Physical save: +12 (+3 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+5 eff.) Silence immunity: +0% Confusion immunity: +40% Pinning immunity: +10% Stun/Freeze immunity: +30% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
| Cloak | Liquid Metal Cloak (20 def, 10 armour) Liquid Metal Cloak (20 def, 10 armour)Powered by steamtech 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Armour: +10 Defense: +20 (+7 eff.) Changes resistances: +24% lightning / +15% physical Talent mastery: +0.20 Steamtech / Avoidance Physical save: +40 (+10 eff.) Stun/Freeze immunity: +40% It can be used to activate talent Cloaking Device (costing 60 power out of 60/60) : Effective talent level: 1.2 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a steamtech power Description: Trigger an array of small mirrors to appear all over your cloak. The mirrors are positioned to reflect all light shining on you, granting 76 stealth power for 10 turns. Stealth power increases with your steampower. This strange sheet of metal flows with the wind just like a normal cloak. Whoever crafted it was a true master. |
| Around neck | Gardanion, the Light of God Gardanion, the Light of GodPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Physical power: +40 (+8 eff.) Spellpower: +40 (+13 eff.) Mindpower: +40 (+13 eff.) Allows you to speak and read the old Sher'Tul language. Steampower: +40 (+8 eff.) "When Amakthel arrived, he created the Sun and brought life to this world. You carry a piece of His Sun with you now. Do not forget who gave it to you, lest you become like those wretched fools who would forsake Him." |
Inventory
Arcblight (41.5-62.25 power, 25 apr) Arcblight (41.5-62.25 power, 25 apr)Requires: - Strength 48 - Talent Steam Pool Infused by nature Crafted by a master Powered by steamtech 3.00 Encumbrance. [Random Unique] Type: weapon / steamsaw ; tier 5 Base power: 41.5 - 62.3 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +5.0% Attack speed: 100% Block value: +106 On weapon hit: * Slows global speed by 20% Burst (radius 2) on crit: +4 lightning Attacks use: 1.0 Steam When wielded/worn: Accuracy: +9 (+3 eff.) Armour: +6 Defense: +22 (+8 eff.) Fatigue: +12% Changes resistances: +17% acid / +9% darkness / +14% fire / +21% cold / +19% lightning Talent granted: +3 Block Spell save: +12 (+4 eff.) Disarm immunity: +30% Steamsaws use steam pressure to rotate a serrated metal blade at high speed, inflicting severe lacerations on those struck. They can be wielded in the main or off hand. Vrmmmmm! |
Zanedig (39.5-59.25 power, 25 apr) Zanedig (39.5-59.25 power, 25 apr)Requires: - Strength 48 - Talent Steam Pool Powered by arcane forces Infused by nature Infused by psionic forces Powered by steamtech 3.00 Encumbrance. [Random Unique] Type: weapon / steamsaw ; tier 5 Base power: 39.5 - 59.3 Uses stat: 100% Str Damage type: Physical bleed Mastery: Steamsaw Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +25 Physical crit. chance: +8.0% Attack speed: 100% Block value: +104 When this weapon hits: Epidemic (10% chance level 5). On weapon hit: * 9% chance to disease * splashes acid on your target dealing 71 damage and reducing their armor Damage (Melee): +10 blight / +14 darkness Damage against: +9% Living Attacks use: 1.0 Steam When wielded/worn: Physical power: +2 (+0 eff.) Armour: +16 Armour Hardiness: +8% Defense: +10 (+4 eff.) Fatigue: +12% Changes resistances: +11% physical Talent granted: +3 Block Physical save: +6 (+1 eff.) Disease immunity: +18% Only die when reaching: -40.00 life Healing mod.: +10% Steamsaws use steam pressure to rotate a serrated metal blade at high speed, inflicting severe lacerations on those struck. They can be wielded in the main or off hand. Vrmmmmm! |
Cap of the Undisturbed Mind (-10 def, 0 armour) Cap of the Undisturbed Mind (-10 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Plot Item] Type: armor / head ; tier 3 When wielded/worn: Physical power: -10 (-2 eff.) Defense: -10 (-3 eff.) Changes stats: +4 Wil Changes resistances: +10% cold / +10% darkness / +10% arcane Confusion immunity: +100% Spellpower: -10 (-4 eff.) Mindpower: -10 (-4 eff.) Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
simple frost salve [power 27] simple frost salve [power 27]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 202% efficiency and 58% cooldown modifier. Activating this item is instant. It can be used to remove 1 physical effects and grants a frost aura (27% cold, darkness and nature affinity), putting Talent Medical Injector on cooldown for 25 turns. Medical salve. |
simple healing salve [power 305] simple healing salve [power 305]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 1 Using medical injector with 202% efficiency and 58% cooldown modifier. It can be used to heal 305, putting Talent Medical Injector on cooldown for 15 turns. Medical salve. |
great pain suppressor salve [power 515] great pain suppressor salve [power 515]Infused by nature Powered by steamtech 1.00 Encumbrance. Type: misc / salve ; tier 4 Using medical injector with 202% efficiency and 58% cooldown modifier. Activating this item is instant. It can be used to let you fight up to -515 life and reduces all damage by 25% for 6 turns (takes no time to activate), putting Talent Medical Injector on cooldown for 10 turns. Medical salve. |
dream-smith's voratun pickaxe (dig speed 10 turns) dream-smith's voratun pickaxe (dig speed 10 turns)Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str Changes damage: +11% mind / +5% fire Mental save: +10 (+4 eff.) When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 291/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Automated Portable Extractor Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Stralite Sand Shredder Stralite Sand ShredderPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / steamtech ; tier 4 Attach on item worn on slot 'hands' When attach to an other item: Talent granted: +1 Sand Shredder Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
voratun saw projector voratun saw projectorPowered by steamtech 0.00 Encumbrance. Type: tinker / steamtech ; tier 5 Attach on item worn on slot 'hands' When attach to an other item: Talent granted: +5 Project Saw Tinkers can be attached to normal items to improve them with steam power! |
WINNER!
Well done! You have won the Tales of Maj'Eyal: Embers of Rage!
You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.
The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.
For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.
Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.
You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...
Achievements
A Fistful of Gold (Exploration mode)
Buy an item from an AAA.By Bork the Whitehoof Sawbutcher level 3
11st Retaking 124th year of Ascendancy at 21:28 see stats
Across the Narrow Sea (Exploration mode)
Destroyed the Sunwall Outpost to secure a way to the mainland.By Bork the Whitehoof Sawbutcher level 13
27th Retaking 124th year of Ascendancy at 17:12 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Bork the Whitehoof Sawbutcher level 48
13rd Destruction 124th year of Ascendancy at 04:59 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Bork the Whitehoof Sawbutcher level 28
10th Dearth 124th year of Ascendancy at 20:56 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Bork the Whitehoof Sawbutcher level 10
13rd Retaking 124th year of Ascendancy at 09:53 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Bork the Whitehoof Sawbutcher level 20
23rd Pain 124th year of Ascendancy at 03:06 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Bork the Whitehoof Sawbutcher level 30
13rd Dearth 124th year of Ascendancy at 12:40 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Bork the Whitehoof Sawbutcher level 40
3rd Destruction 124th year of Ascendancy at 08:28 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Bork the Whitehoof Sawbutcher level 50
13rd Destruction 124th year of Ascendancy at 19:20 see stats
Once Upon A Time, In the West... (Exploration mode)
Hear the Eidolon's retelling of the Scourge from the West's journey.By Bork the Whitehoof Sawbutcher level 34
35th Dearth 124th year of Ascendancy at 21:14 see stats
One Ill Turn Deserves Another (Exploration mode)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.By Bork the Whitehoof Sawbutcher level 47
12nd Destruction 124th year of Ascendancy at 08:34 see stats
Reclaiming Garkul's Heritage (Exploration mode)
Freed the remnants of the Prides from the Internment Camp.By Bork the Whitehoof Sawbutcher level 50
39th Destruction 124th year of Ascendancy at 13:06 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Bork the Whitehoof Sawbutcher level 42
9th Destruction 124th year of Ascendancy at 04:01 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Bork the Whitehoof Sawbutcher level 32
16th Dearth 124th year of Ascendancy at 11:52 see stats
The Dead God Rests (Exploration mode)
You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.By Bork the Whitehoof Sawbutcher level 50
15th Destruction 124th year of Ascendancy at 21:16 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Bork the Whitehoof Sawbutcher level 47
12nd Destruction 124th year of Ascendancy at 10:11 see stats
This will make a big Omelette! (Exploration mode)
Collected 40 ritch eggs in the Ritch Hive.By Bork the Whitehoof Sawbutcher level 25
48th Pain 124th year of Ascendancy at 05:47 see stats
To the Bitter End (Exploration mode)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization.By Bork the Whitehoof Sawbutcher level 50
16th Destruction 124th year of Ascendancy at 02:48 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Bork the Whitehoof Sawbutcher level 27
48th Pain 124th year of Ascendancy at 18:12 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Bork the Whitehoof Sawbutcher level 20
24th Pain 124th year of Ascendancy at 16:23 see stats
Log
Ran for 27 turns (stop reason: hostile spotted to the north (Sun Paladins patrol)).
Saving done.
Today is the 44th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:26.
Today is the 45th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.
Ran for 6 turns (stop reason: hostile spotted to the north (Sun Paladins patrol)).
Today is the 46th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:06.
Today is the 47th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:01.
Today is the 48th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:21.
Today is the 49th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:41.
Today is the 50th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:01.
Today is the 51st Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:56.
Today is the 52nd Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.
Bork deactivates Overheat Saws.
Bork deactivates Grinding Shield.
Bork deactivates Daunting Presence.
Bork deactivates Tempest of Metal.
Bork deactivates Mow Down.
Bork deactivates Furnace.
Bork deactivates Melting Point.
Bork deactivates Chant of Fortitude.
