Darst the level 6 Higher Wyrmic by ikaovret

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassWyrmic
Level / Exp6 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 25)
Dexterity15 (base 10)
Constitution11 (base 11)
Magic11 (base 10)
Willpower22 (base 21)
Cunning10 (base 10)

Resources

Life197/197
Stamina145/145
Equilibrium25
Healing Factor1.0082872928177
Regeneration3.2769337016575

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage36
Accuracy27
Crit Chance3%
APR10
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)12.783536469082 (30%)
Defense2
Ranged Defense2
Fatigue8
Physical Save16
Spell Save15
Mental Save15

Defense: Resistances

Physical+ 2%( 70%)
Cold+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active
active
done

Equipment

On fingers
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Darst the Higher Wyrmic level 6
79th Pyre 122nd year of Ascendancy at 03:01
see stats

Log

Darst deactivates Wild Growth.
Darst activates Wild Growth.

Darst deactivates Icy Skin.

Darst activates Icy Skin.

Resting starts...

Talent Ice Claw is ready to use.
Talent Quake is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


There is an exit to Derth here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Darst can not wear (main armor):
spiked iron mail armour of acid resistance (2 def, 4 armour) (missing dependency).
You gain 1.80 gold from the transmogrification of
spiked iron mail armour of acid resistance (2 def, 4 armour).
You gain 2.15 gold from the transmogrification of
steady rough leather sling of fire.
There is an exit to the worldmap here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Darst deactivates Wild Growth.

Darst deactivates Icy Skin.