Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Archmage |
| Level / Exp | 41 / 92% |
| Size | small |
| Lifes / Deaths | Killed by ritch impaler at level 2 on the 77th Pyre 122nd year of Ascendancy at 09:22 / 110Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 10:36 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 11:01 Killed by ritch flamespitter at level 2 on the 77th Pyre 122nd year of Ascendancy at 11:10 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 11:17 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 11:26 Killed by chitinous ritch at level 2 on the 77th Pyre 122nd year of Ascendancy at 11:34 Killed by ritch flamespitter at level 2 on the 77th Pyre 122nd year of Ascendancy at 11:41 Killed by ritch flamespitter at level 3 on the 77th Pyre 122nd year of Ascendancy at 12:04 Killed by ritch flamespitter at level 3 on the 77th Pyre 122nd year of Ascendancy at 12:12 Killed by ritch flamespitter at level 3 on the 77th Pyre 122nd year of Ascendancy at 12:24 Killed by ritch impaler at level 3 on the 77th Pyre 122nd year of Ascendancy at 12:35 Killed by ritch impaler at level 3 on the 77th Pyre 122nd year of Ascendancy at 12:45 Killed by chitinous ritch at level 3 on the 77th Pyre 122nd year of Ascendancy at 16:22 Killed by ritch impaler at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:46 Killed by greater shivgoroth at level 9 on the 3rd Flare 122nd year of Ascendancy at 17:40 Killed by elven blood mage at level 13 on the 27th Dusk 122nd year of Ascendancy at 02:05 Killed by ultimate gwelgoroth at level 15 on the 42nd Dusk 122nd year of Ascendancy at 20:25 Killed by Elyrebeth the thief at level 15 on the 60th Dusk 122nd year of Ascendancy at 08:22 Killed by thief at level 15 on the 60th Dusk 122nd year of Ascendancy at 12:56 Killed by enthralled slave at level 15 on the 55th Haze 122nd year of Ascendancy at 01:23 Killed by enthralled slave at level 16 on the 56th Haze 122nd year of Ascendancy at 09:22 Killed by Yinkies at level 16 on the 56th Haze 122nd year of Ascendancy at 14:16 Killed by ritch flamespitter at level 16 on the 60th Haze 122nd year of Ascendancy at 04:20 Killed by Ivytira the hummerhorn at level 18 on the 73rd Haze 122nd year of Ascendancy at 09:58 Killed by Poregavea the dire wolf at level 18 on the 6th Regrowth 123rd year of Ascendancy at 12:29 Killed by Arukira the bandit at level 19 on the 8th Regrowth 123rd year of Ascendancy at 02:37 Killed by Arukira the bandit at level 19 on the 8th Regrowth 123rd year of Ascendancy at 10:53 Killed by Poregavea the dire wolf at level 19 on the 8th Regrowth 123rd year of Ascendancy at 12:56 Killed by Poregavea the dire wolf at level 19 on the 8th Regrowth 123rd year of Ascendancy at 14:07 Killed by Arukira the bandit at level 19 on the 8th Regrowth 123rd year of Ascendancy at 19:27 Killed by Rireogu the halfling at level 20 on the 6th Pyre 123rd year of Ascendancy at 23:47 Killed by Rireogu the halfling at level 20 on the 6th Pyre 123rd year of Ascendancy at 23:55 Killed by Aizov the dwarf at level 20 on the 7th Pyre 123rd year of Ascendancy at 00:34 Killed by Weirdling Beast at level 23 on the 64th Pyre 123rd year of Ascendancy at 18:54 Killed by Gylewyn the gwelgoroth at level 23 on the 67th Pyre 123rd year of Ascendancy at 22:25 Killed by Urkis, the High Tempest at level 23 on the 68th Pyre 123rd year of Ascendancy at 01:08 Killed by Urkis, the High Tempest at level 23 on the 68th Pyre 123rd year of Ascendancy at 02:27 Killed by Urru the wretchling at level 25 on the 71st Pyre 123rd year of Ascendancy at 03:15 Killed by Urru the wretchling at level 25 on the 71st Pyre 123rd year of Ascendancy at 04:27 Killed by elven corruptor at level 25 on the 71st Pyre 123rd year of Ascendancy at 08:15 Killed by elven blood mage at level 25 on the 71st Pyre 123rd year of Ascendancy at 14:03 Killed by elven cultist at level 25 on the 71st Pyre 123rd year of Ascendancy at 15:29 Killed by elven corruptor at level 25 on the 72nd Pyre 123rd year of Ascendancy at 05:14 Killed by Porena the elven mage at level 25 on the 72nd Pyre 123rd year of Ascendancy at 11:45 Killed by Porena the elven mage at level 25 on the 72nd Pyre 123rd year of Ascendancy at 16:27 Killed by elven cultist at level 25 on the 75th Pyre 123rd year of Ascendancy at 09:39 Killed by elven cultist at level 26 on the 75th Pyre 123rd year of Ascendancy at 19:19 Killed by ogre guard at level 26 on the 76th Pyre 123rd year of Ascendancy at 00:26 Killed by Yinkies at level 26 on the 4th Flare 123rd year of Ascendancy at 00:45 Killed by luminous horror at level 26 on the 4th Flare 123rd year of Ascendancy at 19:31 Killed by orc cryomancer at level 27 on the 1st Dusk 123rd year of Ascendancy at 15:46 Killed by chitinous spider at level 27 on the 2nd Dusk 123rd year of Ascendancy at 05:04 Killed by worm that walks at level 27 on the 3rd Dusk 123rd year of Ascendancy at 05:13 Killed by Silenn the Guardian at level 27 on the 3rd Dusk 123rd year of Ascendancy at 07:09 Killed by Bethygassra the ghoul at level 28 on the 22nd Dusk 123rd year of Ascendancy at 13:06 Killed by Bethygassra the ghoul at level 28 on the 22nd Dusk 123rd year of Ascendancy at 15:20 Killed by dread at level 29 on the 26th Dusk 123rd year of Ascendancy at 22:57 Killed by skeleton master archer at level 30 on the 27th Dusk 123rd year of Ascendancy at 11:13 Killed by skeleton master archer at level 30 on the 27th Dusk 123rd year of Ascendancy at 12:39 Killed by armoured skeleton warrior at level 30 on the 28th Dusk 123rd year of Ascendancy at 03:43 Killed by skeleton warrior at level 30 on the 28th Dusk 123rd year of Ascendancy at 11:17 Killed by skeleton warrior at level 30 on the 28th Dusk 123rd year of Ascendancy at 12:54 Killed by skeleton warrior at level 30 on the 28th Dusk 123rd year of Ascendancy at 14:36 Killed by armoured skeleton warrior at level 30 on the 28th Dusk 123rd year of Ascendancy at 19:04 Killed by ghoul at level 30 on the 28th Dusk 123rd year of Ascendancy at 21:02 Killed by skeleton archer at level 30 on the 28th Dusk 123rd year of Ascendancy at 22:33 Killed by skeleton warrior at level 30 on the 29th Dusk 123rd year of Ascendancy at 00:02 Killed by lesser vampire at level 30 on the 29th Dusk 123rd year of Ascendancy at 01:02 Killed by armoured skeleton warrior at level 31 on the 29th Dusk 123rd year of Ascendancy at 14:18 Killed by elven cultist at level 31 on the 35th Dusk 123rd year of Ascendancy at 03:47 Killed by ghoul at level 31 on the 36th Dusk 123rd year of Ascendancy at 03:33 Killed by Eilinulle the ghoul at level 31 on the 36th Dusk 123rd year of Ascendancy at 04:32 Killed by Yinkies at level 31 on the 36th Dusk 123rd year of Ascendancy at 06:03 Killed by Grand Corruptor at level 32 on the 36th Dusk 123rd year of Ascendancy at 13:04 Killed by Grand Corruptor at level 32 on the 36th Dusk 123rd year of Ascendancy at 13:15 Killed by Grand Corruptor at level 32 on the 36th Dusk 123rd year of Ascendancy at 15:56 Killed by elven corruptor at level 32 on the 37th Dusk 123rd year of Ascendancy at 04:02 Killed by luminous horror at level 32 on the 51st Dusk 123rd year of Ascendancy at 13:13 Killed by quasit at level 32 on the 54th Dusk 123rd year of Ascendancy at 05:23 Killed by Yinkies at level 32 on the 54th Dusk 123rd year of Ascendancy at 09:11 Killed by Layedhenn the lesser vampire at level 32 on the 54th Dusk 123rd year of Ascendancy at 12:55 Killed by wretchling at level 32 on the 54th Dusk 123rd year of Ascendancy at 15:28 Killed by Isuna the copperhead snake at level 32 on the 55th Dusk 123rd year of Ascendancy at 03:50 Killed by Isuna the copperhead snake at level 32 on the 55th Dusk 123rd year of Ascendancy at 06:12 Killed by Yinkies at level 33 on the 55th Dusk 123rd year of Ascendancy at 08:33 Killed by Isuna the copperhead snake at level 33 on the 55th Dusk 123rd year of Ascendancy at 14:36 Killed by Mayyma the orc warrior at level 33 on the 64th Dusk 123rd year of Ascendancy at 10:16 Killed by orc grand master assassin at level 33 on the 65th Dusk 123rd year of Ascendancy at 04:00 Killed by Isigamira the copperhead snake at level 33 on the 65th Dusk 123rd year of Ascendancy at 18:40 Killed by armoured skeleton warrior at level 33 on the 66th Dusk 123rd year of Ascendancy at 18:18 Killed by nightmare horror at level 34 on the 69th Dusk 123rd year of Ascendancy at 18:36 Killed by nightmare horror at level 34 on the 69th Dusk 123rd year of Ascendancy at 21:14 Killed by orc grand master assassin at level 34 on the 72nd Dusk 123rd year of Ascendancy at 23:22 Killed by Yvivena the orc soldier at level 34 on the 73rd Dusk 123rd year of Ascendancy at 09:46 Killed by multi-hued drake at level 34 on the 73rd Dusk 123rd year of Ascendancy at 20:21 Killed by Golbug the Destroyer at level 34 on the 74th Dusk 123rd year of Ascendancy at 23:36 Killed by losselhing at level 36 on the 1st Time of Equilibrium 123rd year of Ascendancy at 17:53 Killed by overpowered greater multi-hued wyrm at level 38 on the 2nd Regrowth 124th year of Ascendancy at 15:51 Killed by overpowered greater multi-hued wyrm at level 38 on the 2nd Regrowth 124th year of Ascendancy at 17:22 Killed by overpowered greater multi-hued wyrm at level 38 on the 2nd Regrowth 124th year of Ascendancy at 18:40 Killed by overpowered greater multi-hued wyrm at level 39 on the 2nd Regrowth 124th year of Ascendancy at 19:49 Killed by overpowered greater multi-hued wyrm at level 40 on the 2nd Regrowth 124th year of Ascendancy at 21:27 Killed by overpowered greater multi-hued wyrm at level 40 on the 2nd Regrowth 124th year of Ascendancy at 23:12 Killed by gigantic sandworm tunneler at level 41 on the 27th Regrowth 124th year of Ascendancy at 07:40 Killed by gigantic sandworm tunneler at level 41 on the 27th Regrowth 124th year of Ascendancy at 08:50 Killed by snow giant at level 41 on the 40th Regrowth 124th year of Ascendancy at 18:25 Killed by snow giant at level 41 on the 41st Regrowth 124th year of Ascendancy at 01:34 Killed by Yinkies at level 41 on the 42nd Regrowth 124th year of Ascendancy at 12:17 Killed by snow giant at level 41 on the 42nd Regrowth 124th year of Ascendancy at 16:11 |
Primary Stats
| Strength | 7 (base 10) |
| Dexterity | 8 (base 10) |
| Constitution | 62 (base 60) |
| Magic | 78 (base 55) |
| Willpower | 80 (base 49) |
| Cunning | 21 (base 11) |
Resources
| Life | 549/578 |
| Mana | 238/356 |
| Healing Factor | 0.5 |
| Regeneration | -0.575 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +171.16921969587% |
Vision
| Sight | 10 |
| Lite | 0 |
| See Invisible | 15 |
Offense: Mainhand
| Damage | 55 |
| Accuracy | 9 |
| Crit Chance | 9% |
| APR | 9 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 66.663460384987 |
| Crit Chance | 27% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45.466666666667 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Damage Bonus
| All | +8% |
Defense: Base
| Armour (hardiness) | 10 (30%) |
| Defense | 16.3 |
| Ranged Defense | 16.3 |
| Fatigue | 8 |
| Physical Save | 34.575 |
| Spell Save | 40.766666666667 |
| Mental Save | 32.175 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Silence Resistance | 60% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 95% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 22% for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 364 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 283 damage for 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1145% over 10 turns and instantly restoring 57 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
Class Talents
| Spell / Temporal | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 2/5 |
| Spell / Water | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Wildfire | 1.30 |
| 1/5 |
| 2/5 |
| 4/5 |
| 1/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
| talent | Burning Wake |
| talent | Arcane Power |
| talent | Essence of Speed |
| talent | Shielding |
| talent | Arcane Shield |
| detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
| beneficial effect | The mana surge engulfs the target, regenerating 12.60 mana per turn. Surging mana |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Old Forest. Escort: lone alchemist (level 2 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved Magic by +1. | done |
You failed to protect the repented thief from death by orc pyromancer. Escort: repented thief (level 2 of Dreadfell) | failed |
You failed to protect the repented thief from death by rimebark. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the repented thief from death by Yinkies. Escort: repented thief (level 2 of Trollmire) | failed |
You failed to protect the temporal explorer from death by ghoul. Escort: temporal explorer (level 6 of Dreadfell) | failed |
You failed to protect the worried loremaster from death by forest wight. Escort: worried loremaster (level 8 of Dreadfell) | failed |
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 98. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed ritch stinger. * You've found the needed faerlhing fang. * You've found the needed pouch of luminous horror dust. Stire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | eldritch pair of hardened leather boots of evasion (13 def, 3 armour) eldritch pair of hardened leather boots of evasion (13 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +13 (+8 eff.) Fatigue: +3% Changes stats: +3 Mag / +3 Wil Mana each turn: +0.26 Maximum mana: +31.00 Spell crit. chance: +1% It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 2.7 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 21% chance to completely evade them and granting you 8 defense for 13 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. A pair of boots made of leather. |
| Light source | brass lantern of health brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +43.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Crown of the Elements (0 def, 5 armour) Crown of the Elements (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Damage (Melee): 10 acid / 10 fire / 10 lightning / 10 cold Changes stats: +5 Con / +3 Wil Changes resistances: +15% acid / +15% fire / +15% cold / +15% lightning Changes damage: +8% acid / +8% fire / +8% cold / +8% lightning See invisible: +15 This jeweled crown shimmers with colors. |
| Tool | Grinemas [power 97] (10 cooldown) Grinemas [power 97] (10 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 When wielded/worn: Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +4 (+1 eff.) Spell crit. chance: +2% It can be used to fire a bolt of a random element (dam 48-97), putting all charms on cooldown for 10 turns. When used: 100% chance to regenerate 2 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | savior's steel ring of power savior's steel ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +6 (+6 eff.) Physical save: +8 (+4 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+4 eff.) Spellpower: +7 (+2 eff.) Mindpower: +6 (+2 eff.) Rings can have magical properties. |
| On fingers | Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
| Around waist | Zubyldaritira the hardened leather belt Zubyldaritira the hardened leather beltInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Damage when hit (Melee): 8 mind / 4 acid Changes stats: +2 Wil Physical save: +9 (+4 eff.) Maximum psi: +30.00 Mindpower: +6 (+2 eff.) A belt that goes around your waist. |
| In main hand | Staff of Destruction (20-24 power, 4 apr, physical element) Staff of Destruction (20-24 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% lightning / +20% fire / +20% arcane / +20% cold Talent granted: +1 Command Staff Spellpower: +10 (+2 eff.) Spell crit. chance: +15% Talent on hit(spell): Impending Doom (10% chance level 1). This unique-looking staff is carved with runes of destruction. |
| On hands | spellstreaming hardened leather gloves of dispersion (0 def, 2 armour) spellstreaming hardened leather gloves of dispersion (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 6 arcane Changes stats: +3 Mag / +6 Wil Changes resistances: +3% arcane Mana each turn: +0.21 Spellpower: +8 (+2 eff.) Spell crit. chance: +5% It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.9 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 4 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | focusing cashmere robe of power (2 def, 0 armour) focusing cashmere robe of power (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +4 Mag / +4 Wil Changes damage: +8% all Mana each turn: +0.13 Psi each turn: +0.16 Spellpower: +15 (+4 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | wyrmwaxed cashmere cloak of mindcraft (2 def, 0 armour) wyrmwaxed cashmere cloak of mindcraft (2 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +7% acid / +7% fire / +6% lightning / +5% cold Mental crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | vitalizing stralite amulet of murder vitalizing stralite amulet of murderInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +7 (+7 eff.) Armour penetration: +5 Physical crit. chance: +5.0% Changes stats: +2 Con Critical mult.: +14.00% Physical save: +8 (+4 eff.) Life regen: +0.60 Maximum life: +41.00 Amulets can have magical properties. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Feathersteel Amulet Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
Byhor the voratun ring Byhor the voratun ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +1 Mag Changes damage: +3% blight Blindness immunity: +49% Vim when firing critical spell: +3.00 Maximum mana: +20.00 Spellpower: +2 (+0 eff.) Spell crit. chance: +4% Infravision radius: +4 See stealth: +25 See invisible: +18 Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% Rings can have magical properties. |
Tempestwrest the stralite ring Tempestwrest the stralite ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +9 (+9 eff.) Effects on melee hit: * 30% chance to daze Changes stats: +9 Cun / +8 Dex Changes resistances: +9% lightning Changes resistances penetration: +10% lightning / +10% mind Changes damage: +3% lightning Rings can have magical properties. |
Borosk's Hate (60-96 power, 22 apr) Borosk's Hate (60-96 power, 22 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * 25% chance to strike the target again. When wielded/worn: Changes stats: +10 Str / +5 Dex / +15 Con Talent mastery: +0.20 Technique / Two-handed assault This impressive looking sword features two massive blades aligned in parallel. They seem weighted remarkably well. |
Staff of Arcane Supremacy (20-24 power, 4 apr, physical element) Staff of Arcane Supremacy (20-24 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. It is part of a set of items. A true understanding of the arcane is needed to release its full power. Base power: 20.0 - 24.0 Uses stat: 150% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% arcane Talent mastery: +0.20 Spell / Arcane Talent cooldown: Manathrust (-1 turn) Spellpower: +20 (+5 eff.) It can be used to activate talent Arcane Supremacy (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Removes up to 3 detrimental magical effects and empowers you with arcane energy for ten turns, increasing spellpower and spell save by 5 plus 5 per effect removed. A long slender staff, made of ancient dragon-bone, with runes emblazoned all over its surface in bright silver. It hums faintly, as if great power is locked within, yet alone it seems incomplete. |
9 agate 9 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
147 alchemist agate 147 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
5 onyx 5 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
9 aquamarine 9 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 lapis lazuli 9 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+5 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+5 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal 5 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 sapphire 5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+6 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+6 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Goedalath Rock Goedalath RockPowered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-9 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+10 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+4 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
dwarven-steel pickaxe 'Hemakhad' (dig speed 24 turns) dwarven-steel pickaxe 'Hemakhad' (dig speed 24 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes resistances: +6% blight / +9% cold / +3% darkness / +3% lightning Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
7 emerald 7 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
2 bloodstone 2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 fire opal 2 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 garnet 10 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 ruby 5 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 12, dealing 552.96 nature damage (based on Magic) over 6 turns while rendering the target unable to move, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+3 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+6 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 66 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
13 amethyst 13 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
diamond diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 moonstone 2 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+7 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+7 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 pearl 2 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 amber 3 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 ametrine 8 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
15 citrine 15 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Yinkies the Yeek Archmage level 31
32nd Dusk 123rd year of Ascendancy at 14:27 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Yinkies the Yeek Archmage level 37
4th Haze 123rd year of Ascendancy at 00:44 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Yinkies the Yeek Archmage level 38
2nd Regrowth 124th year of Ascendancy at 15:46 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Yinkies the Yeek Archmage level 36
79th Dusk 123rd year of Ascendancy at 13:48 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Yinkies the Yeek Archmage level 37
56th Haze 123rd year of Ascendancy at 05:18 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Yinkies the Yeek Archmage level 15
11st Haze 122nd year of Ascendancy at 14:00 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Yinkies the Yeek Archmage level 35
75th Dusk 123rd year of Ascendancy at 01:35 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Yinkies the Yeek Archmage level 18
6th Regrowth 123rd year of Ascendancy at 08:12 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Yinkies the Yeek Archmage level 23
68th Pyre 123rd year of Ascendancy at 03:51 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Yinkies the Yeek Archmage level 23
64th Pyre 123rd year of Ascendancy at 21:15 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Yinkies the Yeek Archmage level 41
3rd Regrowth 124th year of Ascendancy at 00:38 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Yinkies the Yeek Archmage level 10
3rd Flare 122nd year of Ascendancy at 18:34 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Yinkies the Yeek Archmage level 20
2nd Pyre 123rd year of Ascendancy at 10:55 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Yinkies the Yeek Archmage level 30
27th Dusk 123rd year of Ascendancy at 02:07 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Yinkies the Yeek Archmage level 40
2nd Regrowth 124th year of Ascendancy at 21:18 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Yinkies the Yeek Archmage level 26
3rd Summertide 123rd year of Ascendancy at 20:55 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Yinkies the Yeek Archmage level 15
61st Dusk 122nd year of Ascendancy at 03:57 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Yinkies the Yeek Archmage level 26
77th Pyre 123rd year of Ascendancy at 00:24 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Yinkies the Yeek Archmage level 35
75th Dusk 123rd year of Ascendancy at 05:29 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Yinkies the Yeek Archmage level 8
1st Summertide 122nd year of Ascendancy at 11:44 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Yinkies the Yeek Archmage level 31
36th Dusk 123rd year of Ascendancy at 03:24 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Yinkies the Yeek Archmage level 16
56th Haze 122nd year of Ascendancy at 05:24 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Yinkies the Yeek Archmage level 18
75th Haze 122nd year of Ascendancy at 14:50 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Yinkies the Yeek Archmage level 41
39th Regrowth 124th year of Ascendancy at 23:02 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Yinkies the Yeek Archmage level 16
56th Haze 122nd year of Ascendancy at 02:29 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Yinkies the Yeek Archmage level 30
28th Dusk 123rd year of Ascendancy at 06:03 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Yinkies the Yeek Archmage level 19
1st Time of Balance 123rd year of Ascendancy at 14:17 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Yinkies the Yeek Archmage level 30
29th Dusk 123rd year of Ascendancy at 02:30 see stats
Log
Yinkies's spell attains critical power!
Yinkies hits Fire drake hatchling for 0 fire, 114 cold, 114 lightning, 108 arcane (335 total damage).
Yinkies killed Fire drake hatchling!
You pickup 2.90 gold pieces.
Ran for 2 turns (stop reason: taken damage).
Yinkies's cleansing fire area effect hits Yinkies for 9 fire, 10 cold, 10 lightning, 8 arcane (36 total damage).
You pickup 0.45 gold pieces.
Talent Manathrust is ready to use.
Talent Flame is ready to use.
Talent Lightning is ready to use.
Talent Aegis is ready to use.
Yinkies casts Rune: Manasurge.
Yinkies starts to surge mana.
Talent Arcane Reconstruction is ready to use.
There is an item here: Goedalath Rock
Yinkies picks up (o.): Goedalath Rock.
Yinkies is no longer surging arcane power.
Yinkies deactivates Essence of Speed.
Yinkies deactivates Burning Wake.
Yinkies deactivates Shielding.
Yinkies deactivates Arcane Shield.
Yinkies stops surging mana.
Yinkies deactivates Arcane Power.
