Emaereline the level 12 Whitehoof Archmage by arara

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceWhitehoof
ClassArchmage
Level / Exp12 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity9 (base 10)
Constitution17 (base 10)
Magic47 (base 37)
Willpower15 (base 13)
Cunning16 (base 14)

Resources

Life-2/258
Mana147/223
Steam100/100
Healing Factor1.062941519274
Regeneration0.26573537981851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage22
Accuracy3
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower36
Crit Chance11%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+15%
Mind+6%
Fire+10%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense6
Ranged Defense6
Fatigue1
Physical Save28
Spell Save20
Mental Save20

Defense: Resistances

Temporal+ 14%( 70%)
Lightning+ 14%( 70%)
Fire+ 23%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
1/5
1/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
1/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Emaereline the Whitehoof Archmage level 10
25th Retaking 124th year of Ascendancy at 05:26
see stats

Log

Sun-mage recruit hits Emaereline for (1 flat reduction), (65 to time), 0 light (0 total damage).
Talent Lightning is ready to use.

Emaereline casts
Lightning.
Emaereline hits Sun-mage recruit for 50 lightning damage.
Emaereline hits Sunwall guard for (36 blocked), 19 lightning (19 total damage).
Sunwall archer shoots!
Sunwall guard uses
Shield Pummel.
Emaereline is stunned!

Sun-mage recruit's light area effect hits
Emaereline for (1 flat reduction), (32 to time), 0 light (0 total damage).
Sunwall guard hits Emaereline for (1 flat reduction), (38 to time), 0 physical, (1 flat reduction), (47 to time), 0 physical (0 total damage).
Sun-mage recruit casts
Firebeam.
Sun-mage recruit hits Emaereline for (1 flat reduction), (19 to time), 0 fire (0 total damage).

Sunwall archer shoots!
Sun-mage recruit's light area effect hits
Emaereline for (1 flat reduction), (32 to time), 0 light (0 total damage).
Talent Command Staff is ready to use.
Talent Teleport is ready to use.
Talent Displacement Shield is ready to use.
Sunwall archer's Shoot performs a ranged critical strike against Emaereline!
Your time shield crumbles under the damage!

The fabric of time around Emaereline stabilizes to normal.

The powerful time-altering energies generate a restoration field on Emaereline.

Sunwall archer's Shoot hits
Emaereline for (1 flat reduction), (1 to time), 56 physical, (1 flat reduction), 8 acid (65 total damage).
Sunwall archer shoots!
Sun-mage recruit's light area effect hits
Emaereline for (1 flat reduction), 32 light (32 total damage).
Sunwall guard hits Emaereline for (1 flat reduction), 60 physical (60 total damage).
Sun-mage recruit casts
Firebeam.
Sun-mage recruit hits Emaereline for (1 flat reduction), 19 fire (19 total damage).
Emaereline the level 12 whitehoof archmage was fried to death by a sun-mage recruit on level 2 of Sunwall Outpost.