Santa the level 10 Dwarf Stone Warden by Spacemutineer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp10 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 17)
Dexterity8 (base 10)
Constitution16 (base 10)
Magic25 (base 21)
Willpower39 (base 28)
Cunning10 (base 10)

Resources

Life291/291
Mana269/269
Equilibrium30
Healing Factor1.41
Regeneration0.3525

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage32
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower22.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower27.15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)38.274309918983 (74.117647058824%)
Defense18.3
Ranged Defense23.15
Fatigue41
Physical Save31
Spell Save21.2
Mental Save17.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance50%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
1/5
1/5
0/5
Wild-gift / Earthen vines1.30
3/5
3/5
1/5
0/5
Wild-gift / Dwarven nature1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
1/5
0/5
Race / Dwarf1.00
4/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
failed
active
done
active
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Santa the Dwarf Stone Warden level 10
14th Profit 122nd year of Ascendancy at 03:34
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Santa the Dwarf Stone Warden level 8
5th Profit 122nd year of Ascendancy at 12:24
see stats

Log

There is nowhere left to explore.
Santa activates Shards.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.03 gold from the transmogrification of
Aluyon [power 25] (20 cooldown).
You gain 1.41 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (4 def, 7 armour, 10.5-12.6 power, 45 block).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 8-9.6 power, 18 block).
You gain 1.09 gold from the transmogrification of
temporal rough leather gloves (0 def, 1 armour).
You gain 0.89 gold from the transmogrification of
polar rough leather gloves (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 3.91 gold from the transmogrification of
steel waraxe 'Stokebutcher' (14.5-20.3 power, 3 apr).
You gain 2.14 gold from the transmogrification of
iron waraxe of paradox (12.5-17.5 power, 2 apr).
You gain 2.66 gold from the transmogrification of
steady rough leather sling of power.
You gain 1.80 gold from the transmogrification of
creative mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatmaul (17-25.5 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 18%; cure mental).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Santa deactivates Stone Skin.

Santa deactivates Shards.

Santa deactivates Stone Vines.