Azafa the level 20 Skeleton Archer by Azafaza

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceSkeleton
ClassArcher
Level / Exp20 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 12)
Dexterity71 (base 37)
Constitution61 (base 48)
Magic10 (base 10)
Willpower20 (base 10)
Cunning24 (base 12)

Resources

Life628/628
Stamina132/132
Healing Factor1.3349470706755
Regeneration8.3434191917216

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight11
Lite8
Infravision4
See Invisible3

Offense: Mainhand

Damage136
Accuracy64
Crit Chance22%
APR21
Speed1.00

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+15%
Light+15%
Nature+12%
Cold+9%
Mind+3%
All0%

Offense: Damage Penetration

Acid+25%
Light+5%
Lightning+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense42
Ranged Defense42
Fatigue5
Physical Save42
Spell Save13
Mental Save20

Defense: Resistances

Darkness+ 3%( 70%)
Lightning+ 12%( 70%)
Light+ 3%( 70%)
Cold+ 3%( 70%)
Blight+ 3%( 70%)
Acid+ 16%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%
Bleed Resistance100%
Stun Resistance40%
Fear Resistance100%
Disarm Resistance20%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.50
1/5
1/5
4/5
3/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
1/5
3/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
3/5
1/5
3/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
5/5
4/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
failed
failed
done
done
active
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Exploration mode) Killed 1000 creatures.
By Azafa the Skeleton Archer level 18
44th Dusk 122nd year of Ascendancy at 23:40
see stats
Eye of the storm (Exploration mode) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Azafa the Skeleton Archer level 16
38th Dusk 122nd year of Ascendancy at 16:55
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Azafa the Skeleton Archer level 15
30th Dusk 122nd year of Ascendancy at 11:33
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Azafa the Skeleton Archer level 10
1st Flare 122nd year of Ascendancy at 18:51
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Azafa the Skeleton Archer level 20
4th Haze 122nd year of Ascendancy at 18:29
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Azafa the Skeleton Archer level 12
6th Dusk 122nd year of Ascendancy at 05:01
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Azafa the Skeleton Archer level 10
9th Flare 122nd year of Ascendancy at 14:54
see stats
The sky is falling! (Exploration mode) Saw a huge meteor falling from the sky.
By Azafa the Skeleton Archer level 14
25th Dusk 122nd year of Ascendancy at 15:31
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Azafa the Skeleton Archer level 17
42nd Dusk 122nd year of Ascendancy at 13:52
see stats

Log

Azafa's Shoot killed Xorn!

Resting starts...

Talent Concealment is ready to use.
Azafa activates
Concealment.
Rested for 7 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

You pickup 0.60 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


You gain 2.23 gold from the transmogrification of
umbral dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 0.35 gold from the transmogrification of
hardened leather gloves (0 def, 2 armour).
You gain 0.35 gold from the transmogrification of
dwarven-steel gauntlets (0 def, 2 armour).
You gain 25.00 gold from the transmogrification of
Beloldavena (0 def, 6 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.25 gold from the transmogrification of
linen cloak of Eldoral (1 def, 0 armour).
You gain 11.16 gold from the transmogrification of
Yvaldanor.
You gain 14.62 gold from the transmogrification of
Boltquencher (10-15 power, 2 apr).
You gain 2.22 gold from the transmogrification of
mighty rough leather sling of fire.
You gain 5.33 gold from the transmogrification of
nature's vined mindstar of venom (4-4 power, 18 apr, mind damage).
You gain 3.06 gold from the transmogrification of
elemental steel longsword (17-24 power, 3 apr).
You gain 6.33 gold from the transmogrification of
truestriking steel greatmaul of crippling (28-43 power, 2 apr).
You gain 2.81 gold from the transmogrification of
chilling steel greatmaul of phasing (30-45 power, 12 apr).
You gain 0.67 gold from the transmogrification of
healing infusion (heal 58; cd 13).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.