Het the level 5 Higher Necromancer by vambo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp5 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic33 (base 27)
Willpower17 (base 16)
Cunning13 (base 11)

Resources

Life159/159
Mana153/153
Soul10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy7
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+11%
Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save8
Spell Save26
Mental Save17

Defense: Resistances

Temporal+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
active

Equipment

Tool
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 2 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 34 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


Het wears:
clarifying linen wizard hat of time (+11%) (1 def, 0 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (20/20, 109% power, 1 apr).
You gain 5.24 gold from the transmogrification of
fearforged iron plate armour of lightning resistance (0 def, 7 armour).
You gain 0.97 gold from the transmogrification of
stabilizing iron helm of constitution (+2) (0 def, 3 armour).
You gain 0.92 gold from the transmogrification of
grounding rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 1.25 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 2.66 gold from the transmogrification of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 3.05 gold from the transmogrification of
thought-forged iron longsword of daylight (103% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.70 gold from the transmogrification of
regeneration infusion (heal 69; 15 cd).
You gain 1.11 gold from the transmogrification of
healing infusion of the sneak (heal 66; cd 11).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Het deactivates
Necrotic Aura.