YeekArchmage the level 10 Yeek Archmage by bob123321

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceYeek
ClassArchmage
Level / Exp10 / 7%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution8 (base 13)
Magic32 (base 32)
Willpower23 (base 17)
Cunning18 (base 11)

Resources

Life116/116
Mana203/203
Healing Factor1.0831460674157
Regeneration0.27078651685393

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage11
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense20
Ranged Defense22
Fatigue3
Physical Save11
Spell Save19
Mental Save19

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 30%( 70%)
Physical+ 6%( 70%)
Cold+ 5%( 70%)
Arcane+ 11%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance17%
Poison Resistance30%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done

Equipment

On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By YeekArchmage the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 21:53
see stats

Log

YeekArchmage hits Subject Z for 97 lightning damage.
YeekArchmage killed Subject Z!
Talent Flame is ready to use.

Talent Manathrust is ready to use.
Talent Lightning is ready to use.

YeekArchmage picks up (c.):
cured leather armour of lightning resistance (2 def, 4 armour).
YeekArchmage picks up (b.):
Nightsong.
YeekArchmage picks up (c.):
steel dagger of massacre (15.5-20.15 power, 6 apr).
YeekArchmage picks up (c.):
elemental steel dagger (13.5-17.55 power, 6 apr).
Lore found:
Nightsong
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


YeekArchmage picks up (e.):
steel waraxe (13-18.2 power, 3 apr).
Ran for 21 turns (stop reason: at door).


Resting starts...

Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 77 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the north (skeleton warrior - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (skeleton warrior - offscreen)).

YeekArchmage deactivates Arcane Power.