Al Capork the level 9 Orc Gunslinger by Strez21

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp9 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity24 (base 23)
Constitution16 (base 15)
Magic9 (base 10)
Willpower14 (base 10)
Cunning22 (base 16)

Resources

Life223/223
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy32
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage18
Accuracy32
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance5%
Speed1

Offense: Mind

Mindpower18.6
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense14.9
Ranged Defense14.9
Fatigue8
Physical Save20.25
Spell Save8.05
Mental Save12.6

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
2/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
2/5
2/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
Steamtech / Engineering1.20
3/5
0/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
Around waist
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log

You don't see how to get there...

Ran for 5 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You collect a new ingredient:
lump of iron (1).
You gain 2.17 gold from the melting of
cinder iron gauntlets of strength (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.32 gold from the melting of
traveler's pair of iron boots (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.80 gold from the melting of
pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 1.22 gold from the melting of
slimy linen robe of fire (+16%) (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.45 gold from the melting of
iron mace of erosion (13.5-18.9 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.17 gold from the melting of
acidic steel dagger (12-15.6 power, 6 apr).
You gain 0.05 gold from the melting of
copper amulet.
You gain 3.02 gold from the melting of
medical injector implant of the wizard (efficiency 90% / cooldown 76%).
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.