Someting Of A Hill the level 11 Cornac Adventurer by Its Tintin!

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp11 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 27)
Dexterity16 (base 16)
Constitution30 (base 24)
Magic12 (base 12)
Willpower26 (base 14)
Cunning22 (base 12)

Resources

Life352/352
Stamina170/170
Healing Factor1.38
Regeneration6.5549999999998

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage57
Accuracy21
Crit Chance15%
APR13
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+7%
Light+10%
Temporal+6%
Physical+10%
Fire+3%
Lightning+18%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)24.413408721348 (66.666666666667%)
Defense20
Ranged Defense21
Fatigue22
Physical Save30
Spell Save23
Mental Save24

Defense: Resistances

Physical+ 6%( 70%)
Darkness+ 5%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance18%
Instadeath Resistance100%
Confusion Resistance18%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.00
3/5
1/5
2/5
0/5
Technique / Bloodthirst1.00
2/5
0/5
0/5
0/5
Technique / Two-handed weapons1.00
3/5
1/5
0/5
0/5
Technique / Combat techniques1.00
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
2/5
0/5
0/5
Technique / Thuggery1.20
1/5
1/5
2/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
3/5
0/5

Effects

detrimental effect

Quests

done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Someting Of A Hill the Cornac Adventurer level 10
8th Flare 122nd year of Ascendancy at 21:44
see stats

Log

Someting Of A Hill receives 9 healing.
Impending Doom from Eluthra the bandit hits
Someting Of A Hill for 25 arcane damage.

Someting Of A Hill uses Infusion: Regeneration.

Someting Of A Hill starts regenerating health quickly.

Will o' the wisp explodes! Someting Of A Hill is enveloped in frost.

Will o' the wisp hits Someting Of A Hill for 96 cold damage.
Someting Of A Hill the level 11 cornac adventurer was frozen to death by a will o' the wisp on level 1 of The Maze.
You have 3 life(s) left.
Someting Of A Hill is freed from the impending doom.

Someting Of A Hill feels pain again.

Someting Of A Hill has finished recovering.

Someting Of A Hill stops regenerating health quickly.

Someting Of A Hill deactivates Precise Strikes.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Will o' the wisp killed Someting Of A Hill!
Saving done.

Resting starts...

Talent Conversion is ready to use.
Talent Death Dance is ready to use.
Today is the 5th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Saving game...