Tawfiq the level 3 Skeleton Anorithil by Akisohida

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassAnorithil
Level / Exp3 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution13 (base 13)
Magic21 (base 21)
Willpower11 (base 11)
Cunning13 (base 13)

Resources

Life122/130
Positive28/36
Negative8/36
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+10.124811249161%
Spell+4.3800907214063%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy11
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance12%
Speed0.95803710562873

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)5 (45%)
Defense2
Ranged Defense2
Fatigue0
Physical Save21
Spell Save11
Mental Save8

Defense: Resistances

Cold+ 10%( 70%)
Physical+ 5%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
3/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Celestial / Hymns1.30
2/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Moonlight Ray is ready to use.
Talent Searing Light is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 13 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).

You gain 1.19 gold from the transmogrification of
insulating pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 2.78 gold from the transmogrification of
arcing iron longsword of paradox (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (27-40.5 power, 1 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the psychic (heal 97 over 5 turns).
Saving game...


Saving done.


Saving game...

Saving done.

Tawfiq deactivates Hymn of Shadows.

Tawfiq activates Hymn of Shadows.

Tawfiq deactivates Chant of Fortress.

Tawfiq activates Chant of Fortress.

Saving game...

Saving done.

Tawfiq deactivates Chant of Fortress.

Tawfiq deactivates Hymn of Shadows.