Mumm-Ra the Ever Living the level 1 Shalore Alchemist by crazyshaun

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Spell Merchants 1.0.0
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassAlchemist
Level / Exp1 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic20 (base 18)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life142/142
Mana120/120
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save11
Mental Save13

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/5)

Runes
Runes
Runes

Class Talents

Spell / Golemancy1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Mumm-Ra the Ever Living casts Extract Gems.
You extract
citrine from iron battleaxe (113% power, 1 apr)

Mumm-Ra the Ever Living casts Extract Gems.

You extract
zircon from iron mace (108% power, 2 apr)

Resting starts...

Talent Command Staff is ready to use.
Rested for 46 turns (stop reason: all resources and life at maximum).


Mumm-Ra the Ever Living refocuses the energies of his staff.


Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


You gain 0.78 gold from the transmogrification of
mossy mindstar of balance (75% power, 12 apr, nature damage).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).