Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Cornac |
| Class | Berserker |
| Level / Exp | 15 / 76% |
| Size | medium |
| Lifes / Deaths | Killed by homeless fighter at level 15 on the 75th Pyre 122nd year of Ascendancy at 19:47 5 / 1 |
Primary Stats
| Strength | 43 (base 41) |
| Dexterity | 17 (base 11) |
| Constitution | 32 (base 32) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | -18/447 |
| Stamina | 102/102 |
| Healing Factor | 1.0864795017197 |
| Regeneration | 30.323642892998 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 69 |
| Accuracy | 48 |
| Crit Chance | 2% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Nature | +4% |
Defense: Base
| Armour (hardiness) | 12.92 (69%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 19 |
| Physical Save | 23.125 |
| Spell Save | 15 |
| Mental Save | 7 |
Defense: Resistances
| Temporal | + 13%( 70%) |
| All | + 3%( 70%) |
| Nature | + 8%( 70%) |
Defense: Immunities
| Stun Resistance | 26% |
| Pinning Resistance | 26% |
| Knockback Resistance | 20% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 171 life. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 97 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 6. |
Class Talents
| Technique / Two-handed weapons | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 4/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Two-handed maiming | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 3/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Effects
| talent | Berserker |
| detrimental effect | The target is on fire, taking 22.14 fire damage per turn. Burning |
| beneficial effect | A flow of life spins around the target, regenerating 19.40 life per turn. Regeneration |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
| beneficial effect | The target is recovering 3 life each turn and its healing modifier has been increased by 9%. Recovery |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | traveler's pair of iron boots (0 def, 3 armour) traveler's pair of iron boots (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -2% Maximum encumbrance: +20 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Around neck | anchoring copper amulet of strength (+2) anchoring copper amulet of strength (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Str Changes resistances: +10% temporal Knockback immunity: +20% Amulets can have magical properties. |
| Main armor | spiked iron plate armour (3 def, 7 armour) spiked iron plate armour (3 def, 7 armour)Requires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Fatigue: +20% Damage when the wearer is hit: 11 physical A suit of armour made of metal plates. |
| On hands | naturalist's rough leather gloves of dexterity (+3) (0 def, 1 armour) naturalist's rough leather gloves of dexterity (+3) (0 def, 1 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +12 Armour: +1 Changes stats: +3 Dex Damage when the wearer hits(melee): 5 nature Changes resistances: +5% nature Changes damage: +4% nature Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | rough leather cap of dexterity (+3) (0 def, 1 armour) rough leather cap of dexterity (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Dex A cap made of leather. |
| In main hand | acidic iron greatsword of massacre (20-32 power, 1 apr) acidic iron greatsword of massacre (20-32 power, 1 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 20.0 - 32.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits: +6 acid Massive two-handed swords. |
Inventory
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Newly picked up hateful pouch of steel shots (18/18, 20.5-24.6 power, 2 apr)hateful pouch of steel shots (18/18, 20.5-24.6 power, 2 apr) Requires: - Dexterity 16 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 20.5 - 24.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Armour Penetration: +2 Physical crit. chance: +4.5% Capacity: 18 Damage when this weapon hits(ranged): +7 darkness Damage against: +7% Humanoid Shots are used with slings to pummel your foes to death. |
Achievements
Level 10
Got a character to level 10.By Kroagic the Cornac Berserker level 10
75th Pyre 122nd year of Ascendancy at 00:08 see stats
Log
Red crystal hits Kroagic for 65 fire damage.
Red crystal hits Kroagic for 22 fire damage.
Cutpurse uses Infusion: Regeneration.
Cutpurse starts regenerating health quickly.
Red crystal hits Kroagic for 22 fire damage.
Black crystal casts Soul Rot.
Kroagic hits black crystal for 69 physical, 6 acid, 6 nature damage (total 80.20).
Black crystal hits Kroagic for 106 blight damage.
Kroagic has temporarily forgotten Death Dance!
Kroagic has temporarily forgotten Rune: Phase Door!
Kroagic has temporarily forgotten Stunning Blow!
Large brown snake hits Kroagic for 14 physical damage.
Cutpurse hits Kroagic for 10 physical, 6 physical, 7 lightning damage (total 22.31).
Kroagic hits large brown snake for 10 physical damage.
Kroagic hits cutpurse for 11 physical, 11 physical damage (total 22.00).
Red crystal hits Kroagic for 22 fire damage.
Large brown snake hits Kroagic for 14 physical damage.
Kroagic hits large brown snake for 10 physical damage.
Kroagic uses Infusion: Regeneration.
Kroagic starts regenerating health quickly.
Homeless fighter uses Dirty Fighting.
Kroagic shrugs off the effect 'Stunned'!
Kroagic resists the stun and Homeless fighter quickly gets back on feet!
Kroagic hits homeless fighter for 11 physical, 11 physical damage (total 22.00).
Homeless fighter hits Kroagic for 8 physical, 6 nature, 20 physical damage (total 32.74).
Homeless fighter killed Kroagic!
Kroagic the level 15 cornac berserker was chopped into tiny pieces to death by a homeless fighter on level 19 of The Arena.
