Dyrude the level 8 Yeek Summoner by spiredwarrior

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp8 / 66%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity9 (base 11)
Constitution21 (base 22)
Magic10 (base 10)
Willpower28 (base 18)
Cunning23 (base 19)

Resources

Life194/194
Equilibrium3
Healing Factor1.1535286433245
Regeneration0.28838216083114

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage5
Accuracy31
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy31
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower28.9
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0.65
Ranged Defense0.65
Fatigue1
Physical Save17.2
Spell Save13.3
Mental Save35.677436509429

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
3/5
3/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

You gain 1.00 gold from the transmogrification of iron plate armour (3 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 1.06 gold from the transmogrification of
acidic coral trident (12-19.2 power, 6 apr).
You gain 3.82 gold from the transmogrification of
thought-forged iron greatsword of erosion (16.5-26.4 power, 1 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Saving done.

There is a Irkkk (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Talent Nature's Touch is ready to use.

Talent War Hound is ready to use.

Talent Infusion: Healing is ready to use.

Dyrude uses Nature's Touch.

Dyrude receives 273 healing.

Dyrude meditates on nature.