Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
Addons | Items Vault 1.0.0 |
Campaign | Arena |
Mode | Normal Adventure |
Sex | Male |
Race | Yeek |
Class | Doomed |
Level / Exp | 32 / 97% |
Size | small |
Lifes / Deaths | Killed by red crystal at level 32 on the 77th Pyre 122nd year of Ascendancy at 08:20 6 / 1 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 14 (base 10) |
Constitution | 30 (base 32) |
Magic | 14 (base 10) |
Willpower | 63 (base 47) |
Cunning | 64 (base 56) |
Resources
Life | -22/501 |
Hate | 55/100 |
Healing Factor | 0.73486145822438 |
Regeneration | 40.483517733581 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 15 |
Accuracy | 41 |
Crit Chance | 20% |
APR | 31 |
Speed | 1.00 |
Offense: Offhand
Damage | 15 |
Accuracy | 41 |
Crit Chance | 20% |
APR | 31 |
Speed | 1.00 |
Offense: Spell
Spellpower | 14 |
Crit Chance | 17% |
Speed | 1 |
Offense: Mind
Mindpower | 51.233333333333 |
Crit Chance | 37% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +11% |
Mind | +13% |
Darkness | +16% |
Fire | +10% |
Arcane | +11% |
Cold | +17% |
All | +6% |
Offense: Damage Penetration
Fire | +2% |
Lightning | +2% |
Defense: Base
Armour (hardiness) | 3 (30%) |
Defense | 7.4 |
Ranged Defense | 7.4 |
Fatigue | 0 |
Physical Save | 20 |
Spell Save | 23.475 |
Mental Save | 38.725 |
Defense: Resistances
Lightning | + 17%( 70%) |
Darkness | + 27%( 70%) |
Temporal | + 23%( 70%) |
Fire | + 19%( 70%) |
Physical | + 18%( 70%) |
Cold | + 33%( 70%) |
All | + 14%( 70%) |
Defense: Immunities
Pinning Resistance | 100% |
Confusion Resistance | 50% |
Fear Resistance | 15% |
Stun Resistance | 15% |
Knockback Resistance | 43% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: Insidious PoisonUse mode: Activated Range: 3.00 Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 12.87 nature damage per turns for 7 turns, and reducing the target's healing received by 26%. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 274 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
Cursed / Darkness | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 3/5 |
Cursed / Shadows | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cursed / Punishments | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Force of will | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
Cursed / Cursed form | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cursed / Gestures | 1.50 |
| 5/5 |
| 4/5 |
| 5/5 |
| 5/5 |
Cursed / Dark sustenance | 1.40 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Race / Yeek | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Deflection |
talent | Call Shadows |
talent | Gesture of Pain |
detrimental effect | The target is blinded, unable to see anything. Blinded |
detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
beneficial effect | The target's unnatural body has responded to damage taken. All damage that the target inflicts is increased by 6%. Strength and Willpower are increased by 3. Poisons and diseases have a 10% chance of being neutralized each turn. Cursed Form |
beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
beneficial effect | A flow of life spins around the target, regenerating 54.84 life per turn. Regeneration |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +25% It can be used to activate talent Telekinetic Leap (costing 15 power out of 18/18) : Effective talent level: 4.0 Power cost: 15 out of 18/18. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | rough leather cap (0 def, 1 armour) rough leather cap (0 def, 1 armour)2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% A cap made of leather. |
On fingers | titan's copper ring of frost (+22%) titan's copper ring of frost (+22%)Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Con Changes resistances: +22% cold Changes damage: +11% cold Physical save: +6 Rings can have magical properties. |
Around neck | anchoring stralite amulet of willpower (+5) anchoring stralite amulet of willpower (+5)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +5 Wil Changes resistances: +10% temporal Knockback immunity: +28% Amulets can have magical properties. |
In main hand | hungering thorny mindstar of storms (8-8.8 power, 24 apr, mind damage) hungering thorny mindstar of storms (8-8.8 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 8.0 - 8.8 Uses stats: 40% Wil, 20% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 3 lightning Changes resistances: +4% lightning Changes resistances penetration: +2% lightning Changes damage: +5% lightning Talent masteries: +0.10 Psionic / Voracity +0.10 Cursed / Dark sustenance Hate per kill: +2.00 Psi per kill: +2.00 Mindpower: +3 Mental crit. chance: +3% It can be used to inflict mind damage; gain psi and hate, placing all other charms into a 20 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
On hands | archer's hardened leather gloves of magic (+3) (0 def, 2 armour) archer's hardened leather gloves of magic (+3) (0 def, 2 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +6 Armour penetration: +7 Armour: +2 Changes stats: +3 Dex / +4 Mag / +4 Cun Changes damage: +5% arcane It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: A steady shot, doing 195% damage. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
In off hand | epiphanous thorny mindstar of flames (8-8.8 power, 24 apr, mind damage) epiphanous thorny mindstar of flames (8-8.8 power, 24 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 It is part of a set of items. Base power: 8.0 - 8.8 Uses stats: 40% Wil, 20% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +24 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 4 fire Changes resistances: +6% fire Changes resistances penetration: +2% fire Changes damage: +7% mind / +4% fire Mindpower: +4 Mental crit. chance: +6% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | regal cashmere cloak of clarity (2 def, 0 armour) regal cashmere cloak of clarity (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +2 Wil Mental save: +13 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | mindwoven linen robe of darkness (+15%) (0 def, 0 armour) mindwoven linen robe of darkness (+15%) (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +15% darkness Changes damage: +10% darkness Mindpower: +2 Mental crit. chance: +2% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
442 alchemist agate 442 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Achievements
By Vladimir the Yeek Doomed level 23
76th Pyre 122nd year of Ascendancy at 00:05 see stats
By Vladimir the Yeek Doomed level 10
74th Pyre 122nd year of Ascendancy at 23:30 see stats
By Vladimir the Yeek Doomed level 20
75th Pyre 122nd year of Ascendancy at 17:36 see stats
By Vladimir the Yeek Doomed level 30
76th Pyre 122nd year of Ascendancy at 23:38 see stats
Log
Vladimir's mind surges with critical power!
Multi-hued crystal has been maligned!
Vladimir hits multi-hued crystal for 142 mind damage.
Shadow casts Blindside.
Shadow hits black crystal for 149 physical damage.
You have deflected 15 incoming damage!
Shadow casts Shadow Lightning.
Shadow hits red crystal for 147 lightning damage.
Red crystal hits Vladimir for 16 fire damage.
Alchemist casts Throw Bomb.
You have deflected 31 incoming damage!
Your score multiplier increases by 0.5!
Alchemist hits multi-hued crystal for 79 acid damage.
Alchemist hits Vladimir for 33 acid damage.
Alchemist casts Throw Bomb.
You have deflected 27 incoming damage!
Vladimir loses sight!
Alchemist hits Vladimir for 29 acid damage.
You have deflected 15 incoming damage!
You have deflected 41 incoming damage!
Your hatred grows even as your life fades! (+11 hate)
Talent Willful Strike is ready to use.
Your hatred grows even as your life fades! (+4 hate)
You have deflected 5 incoming damage!
Your hatred grows even as your life fades! (+4 hate)
Vladimir the level 32 yeek doomed was scorched to death by a red crystal on level 31 of The Arena.