Maedhros the level 19 Yeek Doomed by feintfleche

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassDoomed
Level / Exp19 / 80%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity8 (base 10)
Constitution39 (base 42)
Magic10 (base 10)
Willpower42 (base 22)
Cunning37 (base 29)

Resources

Life549/549
Hate84/100
Equilibrium0
Healing Factor1.2386868225692
Regeneration3.4063887620652

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+107.19994720145%

Vision

Sight10
Lite7
Infravision2

Offense: Mainhand

Damage25
Accuracy31
Crit Chance17%
APR21
Speed1.00

Offense: Offhand

Damage25
Accuracy31
Crit Chance17%
APR21
Speed1.00

Offense: Spell

Spellpower10
Crit Chance11%
Speed1

Offense: Mind

Mindpower42
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+6%
Lightning+6%
Nature+10%
Temporal+12%
Cold+9%
Fire+6%
Mind+9%
All0%

Offense: Damage Penetration

Darkness+5%
Light+5%
Mind+30%

Defense: Base

Armour (hardiness)5 (30%)
Defense12
Ranged Defense12
Fatigue7
Physical Save18
Spell Save19
Mental Save31

Defense: Resistances

Blight+ 24%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)
Darkness+ 26%( 70%)
Light+ 9%( 70%)
Temporal 0%( 70%)
Lightning+ 12%( 70%)
Mind 0%( 70%)
Fire+ 21%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Stun Resistance48%
Confusion Resistance83%
Fear Resistance28%
Poison Resistance20%
Silence Resistance20%
Pinning Resistance20%
Disarm Resistance25%
Instadeath Resistance100%
Knockback Resistance49%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
2/5
1/5
1/5
1/5
Cursed / Punishments1.30
1/5
1/5
1/5
1/5
Cursed / One with shadows1.30
1/5
1/5
1/5
0/5
Cursed / Shadows1.30
5/5
1/5
1/5
1/5
Cursed / Force of will1.30
1/5
1/5
1/5
1/5

Generic Talents

Cursed / Cursed form1.00
1/5
2/5
1/5
1/5
Wild-gift / Mindstar mastery1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
1/5
1/5
1/5
Cursed / Dark sustenance1.30
1/5
1/5
1/5
2/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
2/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
done
done
done
active
done
active
active
done
done
active

Equipment

On feet
Light source
On hands
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Antimagic! (Insane (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Maedhros the Yeek Doomed level 19
27th Dusk 122nd year of Ascendancy at 07:01
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Maedhros the Yeek Doomed level 19
22nd Dusk 122nd year of Ascendancy at 10:59
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Maedhros the Yeek Doomed level 10
10th Mirth 122nd year of Ascendancy at 04:17
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Maedhros the Yeek Doomed level 17
8th Dusk 122nd year of Ascendancy at 09:59
see stats

Log

Assassin Lord hits Shadow for 58 cold damage.
Assassin Lord hits Shadow for 0 cold, 0 nature (0 total damage).
Maedhros the level 19 yeek doomed was treehugged to death by Assassin Lord on level 2 of Unknown tunnels.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Assassin Lord killed Maedhros!
Assassin Lord killed Shadow!
Saving game...

Saving done.

Shadow returns to the shadows.
Talent Dark Tendrils is ready to use.
Talent Infusion: Healing is ready to use.
Talent Hateful Whisper is ready to use.

Resting starts...

Talent Attune Mindstar is ready to use.
Talent Dark Torrent is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Vitality is ready to use.
Talent Unseen Force is ready to use.
Talent Psiblades is ready to use.
Talent Call Shadows is ready to use.
Talent Shadows Empathy is ready to use.
Talent Blast is ready to use.
Talent Deflection is ready to use.
Talent Infusion: Wild is ready to use.
Talent Quickened is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).