Runaway Slave the level 4 Shalore Skirmisher by Nathan Clough

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp4 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity23 (base 21)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning23 (base 17)

Resources

Life-2/132
Stamina93/119
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage23
Accuracy32
Crit Chance8%
APR6
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense15.55
Ranged Defense19.55
Fatigue14
Physical Save7
Spell Save9.1
Mental Save12.95

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Talent Swift Shot is ready to use.
You pickup 0.70 gold pieces.


You pickup 0.60 gold pieces.


Resting starts...

Talent Kill Shot is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Runaway Slave picks up (o.):
quiver of elm arrows (25/25, 12.5-17.5 power, 5 apr).
Elven tempest casts Lightning.

Elven tempest's spell attains critical power!
Ran for 3 turns (stop reason: taken damage).

Elven tempest hits Runaway Slave for 61 lightning damage.

Elven tempest casts Lightning.

Elven tempest hits Runaway Slave for 27 lightning damage.

Elven tempest hits Runaway Slave for 5 lightning damage.

Runaway Slave uses Swift Shot.

Elven tempest hits Runaway Slave for 2 lightning damage.

Runaway Slave uses Kneecapper.

Elven tempest shrugs off the effect 'Pinned to the ground'!
Runaway Slave's Kneecapper hits Elven tempest for
44 physical damage.
Runaway Slave's Swift Shot hits Elven tempest for
29 physical damage.
Elven tempest casts Lightning.

Saving game...