Incinerator the level 11 Yeek Archmage by Tarlin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp11 / 40%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity11 (base 10)
Constitution5 (base 10)
Magic36 (base 36)
Willpower34 (base 25)
Cunning15 (base 11)

Resources

Life138/138
Mana303/303
Healing Factor1.1957126824916
Regeneration1.4946408531144

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage13
Accuracy5
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Arcane+10%
Fire+15%
Light+10%

Defense: Base

Armour (hardiness)10 (32%)
Defense5
Ranged Defense5
Fatigue0
Physical Save20
Spell Save22
Mental Save25

Defense: Resistances

Light+ 35%( 70%)
Blight+ 35%( 70%)
Nature+ 26%( 70%)
Cold+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Silence Resistance43%
Instadeath Resistance100%
Confusion Resistance78%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
2/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
3/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

Tool
Around waist
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Incinerator the Yeek Archmage level 10
4th Mirth 122nd year of Ascendancy at 22:28
see stats

Log

Skeleton archer shoots!
Skeleton archer shoots!

Incinerator casts
Flame.
Skeleton archer is on fire!

Skeleton archer is on fire!

Incinerator hits Skeleton archer for 82 fire damage.
Incinerator hits Skeleton archer for 92 fire damage.
Skeleton archer's Shoot hits
Incinerator for (61 to time), 0 physical, (12 to time), 0 cold (0 total damage).
Your time shield crumbles under the damage!

The fabric of time around Incinerator stabilizes to normal.

The powerful time-altering energies generate a restoration field on Incinerator.

Skeleton archer's Shoot hits
Incinerator for (4 to time), 50 physical (50 total damage).
Skeleton archer shoots!
Skeleton archer shoots!
Skeleton archer shoots!

Burning from Incinerator hits Skeleton archer for
27 fire damage.
Burning from Incinerator hits Skeleton archer for
31 fire damage.
Incinerator receives 37 healing from Temporal Restoration Field.
Incinerator conjures a lightning storm from his
soothing elm wand of lightning storm!
Incinerator receives 38 healing.
Skeleton archer's Shoot hits
Incinerator for 55 physical, 12 cold (67 total damage).
Skeleton archer's Shoot hits
Incinerator for 43 physical, 13 fire (56 total damage).
Skeleton archer's Shoot hits
Incinerator for 50 physical damage.
Incinerator the level 11 yeek archmage was struck to death by a skeleton archer on level 3 of Ruined halfling complex.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton archer's Shoot killed Incinerator!