Six the level 3 Cornac Marauder by zeromercy7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassMarauder
Level / Exp3 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity14 (base 14)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life135/135
Stamina106/106
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy23
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage8
Accuracy23
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense5
Ranged Defense5
Fatigue11
Physical Save10
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You collect a new ingredient: length of troll intestine (1).
Six hits Forest troll for 13 physical damage.
Six killed Forest troll!

Resting starts...

Talent Dual Strike is ready to use.
Talent Skullcracker is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


You pickup 2.65 gold pieces.

You pickup 0.90 gold pieces.

Six picks up (e.):
balanced iron mace of persecution (104% power, 2 apr).
Ran for 2 turns (stop reason: hostile spotted to the southwest (giant white rat)).


Six starts to bleed.


Bleeding from Giant white rat hits
Six for 1 physical damage.
Giant white rat hits Six for 5 physical damage.
Six uses
Skullcracker.
Six hits Giant white rat for 21 physical damage.
Six killed Giant white rat!

Bleeding from Giant white rat hits
Six for 1 physical damage.

Bleeding from Giant white rat hits
Six for 1 physical damage.
Resting starts...

Six stops bleeding.

Talent Skullcracker is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).