unlock the level 12 Dwarf Archmage by Lucaness

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassArchmage
Level / Exp12 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity8 (base 10)
Constitution19 (base 10)
Magic45 (base 37)
Willpower45 (base 30)
Cunning11 (base 11)

Resources

Life328/328
Mana254/405
Equilibrium0
Healing Factor1.1791723257555
Regeneration2.65313773295

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage17
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance7%
Speed1

Offense: Mind

Mindpower30
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+15%
Light+13%
Arcane+14%
Cold+15%
Mind+6%

Defense: Base

Armour (hardiness)10 (30%)
Defense18
Ranged Defense18
Fatigue0
Physical Save24
Spell Save37
Mental Save20

Defense: Resistances

Darkness+ 27%( 70%)
Light+ 25%( 70%)
Nature+ 16%( 70%)
Cold+ 30%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
5/5
5/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By unlock the Dwarf Archmage level 10
2nd Profit 122nd year of Ascendancy at 14:10
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By unlock the Dwarf Archmage level 5
19th Voratun 122nd year of Ascendancy at 08:19
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By unlock the Dwarf Archmage level 11
5th Profit 122nd year of Ascendancy at 03:23
see stats

Log

Unlock casts Lightning.
You collect a new ingredient:
sandworm tooth (1).
unlock hits Sandworm destroyer for 115 lightning damage.
unlock killed Sandworm destroyer!
Talent Infusion: Wild is ready to use.
Talent Manathrust is ready to use.

Talent Flame is ready to use.

Unlock picks up (k.):
Heart of the Sandworm Queen.
Unlock picks up (f.):
shimmering ash magestaff of power (15-18 power, 3 apr, arcane element).
Unlock picks up (e.):
mighty cured leather sling of true flight.
Unlock picks up (h.):
surging ash vilestaff of might (15-18 power, 3 apr, fire element).
Unlock picks up (j.):
steel waraxe of crippling (13-18 power, 3 apr).
You pickup 0.65 gold pieces.

Lore found:
Heart of the Sandworm Queen
You can read all your collected lore in the game menu, by pressing Escape.

Talent Lightning is ready to use.

You consume the heart and feel the knowledge of this very old creature fill you!
You have 6 stat point(s) to spend. Press p to use them.

You have 2 class talent point(s) to spend. Press p to use them.

You have 12 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.
Talent Infusion: Regeneration is ready to use.

Option unlocked: New Class: Stone Warden (Wilder)
The powerful time-altering energies generate a restoration field on unlock.