Dude the level 7 Skeleton Berserker by marchello

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassBerserker
Level / Exp7 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 30)
Dexterity18 (base 11)
Constitution19 (base 19)
Magic10 (base 10)
Willpower16 (base 10)
Cunning12 (base 10)

Resources

Life265/265
Stamina133/133
Healing Factor1.0714285714285
Regeneration3.9295146176627

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage39
Accuracy35
Crit Chance7%
APR8
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+5%
Mind+5%

Offense: Damage Penetration

Physical+9%

Defense: Base

Armour (hardiness)14.317011280365 (73.452380952381%)
Defense15
Ranged Defense15
Fatigue12
Physical Save20
Spell Save9
Mental Save10

Defense: Resistances

Nature+ 6%( 70%)
Acid+ 6%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
2/5
0/5
0/5
Technique / Combat techniques1.30
3/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
1/5
0/5

Effects

beneficial effect

Quests

done
done
active
done

Equipment

Tool
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Dude picks up (l.): zircon.

Dude picks up (k.):
ametrine.
Dude picks up (l.):
citrine.

You pickup 0.70 gold pieces.


You pickup 0.95 gold pieces.

You pickup 0.55 gold pieces.


You pickup 0.65 gold pieces.


You pickup 0.75 gold pieces.

You pickup 0.60 gold pieces.


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 19 turns (stop reason: dialog is displayed).


You gain 2.51 gold from the transmogrification of
slimey quiver of elm arrows of erosion (18/18, 110% power, 5 apr).
You gain 0.60 gold from the transmogrification of
deadly quiver of elm arrows of accuracy (20/20, 125% power, 5 apr).
You gain 2.56 gold from the transmogrification of
surging elm vilestaff of might (100% power, 2 apr, acid element).
You gain 4.60 gold from the transmogrification of
cruel elm vilestaff of illumination (100% power, 2 apr, darkness element).
You gain 3.01 gold from the transmogrification of
cruel elm starstaff of might (100% power, 2 apr, darkness element).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.