Duck God the level 8 Shalore Archmage by Vespertine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp8 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution17 (base 17)
Magic35 (base 32)
Willpower16 (base 13)
Cunning13 (base 11)

Resources

Life-5/161
Mana114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage16
Accuracy18
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower34.195911627476
Crit Chance18%
Speed1

Offense: Mind

Mindpower16.4
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8.75
Spell Save17.85
Mental Save15.15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
2/5
1/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect

Quests

active
active
done
done
done
done
done

Equipment

On feet
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Duck God the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:02
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Duck God the Shalore Archmage level 8
2nd Mirth 122nd year of Ascendancy at 05:32
see stats

Log


Ran for 3 turns (stop reason: hostile spotted to the west (degenerated skeleton warrior)).


Duck God casts Flame.

Duck God hits Degenerated skeleton warrior for 110 fire damage.

Talent Flame is ready to use.

Duck God is encased in ice!

Something hits
Duck God for 109 cold damage.
Talent Arcane Eye is ready to use.

Duck God casts Rune: Shielding.

A shield forms around Duck God.

Duck God casts Displacement Shield.

Duck God activates Shielding.

Something hits
Duck God for (78 absorbed), 0 arcane (0 total damage).

Duck God hits Iceblock for 16 darkness damage.

Duck God casts Flame.

Duck God casts Lightning.

Ran for 1 turns (stop reason: didn't move).

Duck God hits Iceblock for 15 darkness damage.

Ran for 1 turns (stop reason: didn't move).

Duck God hits Iceblock for 15 darkness damage.
Your shield crumbles under the damage!

The shield around Duck God crumbles.

Saving game...