Jambi the level 3 Halfling Rogue by potamia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp3 / 6%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 18)

Resources

Life132/132
Stamina106/106
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth35

Offense: Mainhand

Damage23
Accuracy27
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy27
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save7
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
1/5

Effects

talent

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Jambi's awareness returns to normal.

Talent Rune: Shielding is ready to use.

There is a stairs back to Trollmire here (press '' or right click to use).

New shimmer option unlocked: iron dagger
Jambi wears (replacing
iron dagger (10-12 power, 5 apr)): arcing iron dagger (10-13 power, 5 apr).
Arcane crystal casts Elemental Bolt!

You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (16/16, 14-19 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 16.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.95 gold from the transmogrification of
arcing iron waraxe of massacre (18-26 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 94; 15 cd).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the titan (heal 97; 16 cd).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Talent Infusion: Healing is ready to use.

Resting starts...

Jambi activates
Stealth.
Talent Luck of the Little Folk is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Saving done.

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.