mm the level 5 Higher Arcane Blade by ako

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp5 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 19)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life-48/162
Mana118/129
Stamina114/114
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage18
Accuracy23
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save9
Spell Save11
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance28%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
1/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
0/5
0/5
Spell / Air1.20
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
2/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
active

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Arcane Combat is ready to use.
Talent Phase Door is ready to use.
Talent Fiery Hands is ready to use.
Talent Arcane Reconstruction is ready to use.
Saving done.

Talent Gift of the Highborn is ready to use.
Rested for 45 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!

Mm casts Phase Door.


Mm picks up (a.):
movement infusion (470% speed; 5 turns).
mm hits Broken golem for 10 physical damage.
Broken golem hits mm for 71 physical, 9 mind (80 total damage).

Broken golem psionically attacks mm with his steel greatmaul!
Mm resists the mind attack!

mm hits Broken golem for 10 physical damage.
Broken golem hits mm for 56 mind, 9 mind (65 total damage).

Mm uses Infusion: Healing.

mm receives 55 healing from Infusion: Healing.
Broken golem uses Knockback.

Saving game...