WaterUnlock1 the level 3 Higher Archmage by Zrayk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignInfinite
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp3 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic17 (base 16)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life-11/114
Mana102/134
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save8.4
Spell Save10.85
Mental Save8.75

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Talent Flame is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (brown mold)).


WaterUnlock1 casts Flame.

WaterUnlock1's Flame hits Brown mold for
34 fire damage.
WaterUnlock1's Flame killed Brown mold!
Skeleton archer's Shoot hits
WaterUnlock1 for 25 physical, 5 acid (30 total damage).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (Skeleton archer's Shoot)).

WaterUnlock1 uses Infusion: Wild.

WaterUnlock1 lessens the pain.

WaterUnlock1 uses Infusion: Regeneration.

WaterUnlock1 starts regenerating health quickly.

Skeleton archer's Shoot hits
WaterUnlock1 for 22 physical, 4 acid (26 total damage).
Skeleton archer's Shoot hits
WaterUnlock1 for 18 physical, 4 acid (22 total damage).

WaterUnlock1 casts Lightning.

WaterUnlock1 hits Something for 52 lightning damage.
WaterUnlock1 hits Something for 52 lightning damage.
Skeleton archer's Shoot hits
WaterUnlock1 for 22 physical, 4 acid (27 total damage).
Talent Flame is ready to use.

WaterUnlock1 casts Flame.

Skeleton archer's Shoot hits
WaterUnlock1 for 24 physical, 4 acid (28 total damage).
Saving game...