Archmeek the level 2 Yeek Archmage by Rombles

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp2 / 49%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic21 (base 21)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life73/73
Mana152/152
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.2
Spell Save14
Mental Save11.9

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log


Burning from Archmeek hits Yaech diver for
21 fire damage.

Burning from Archmeek hits Yaech diver for
21 fire damage.
Burning from Archmeek killed Yaech diver!
Talent Flame is ready to use.

Archmeek casts Arcane Reconstruction.

Archmeek receives 141 healing.

Yaech hunter uses Perfect Control.


Archmeek casts Flame.

Yaech hunter uses Mindhook.

Archmeek is on fire!

Archmeek is dazed!

Archmeek's Flame hits
Archmeek for 64 fire damage.
Archmeek is not dazed anymore.

Burning from Archmeek hits
Archmeek for 11 fire damage.
Archmeek the level 2 yeek archmage was boiled to death by himself (the fool) on level 1 of Murgol Lair.
You have 1 life(s) left.
Archmeek stops burning.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Burning from Archmeek killed Archmeek!
Saving done.

Talent Flame is ready to use.

Saving game...