Trash the level 28 Drem Alchemist by dexcat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDrem
ClassAlchemist
Level / Exp28 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity12 (base 10)
Constitution26 (base 18)
Magic78 (base 60)
Willpower18 (base 12)
Cunning51 (base 43)

Resources

Life602/602
Mana284/284
Steam100/100
Vim208/208
Healing Factor1.1316586254954
Regeneration7.2991981344455

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision7
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage53
Accuracy6
Crit Chance15%
APR11
Speed1.00

Offense: Spell

Spellpower56
Crit Chance37%
Speed1

Offense: Mind

Mindpower30
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+39%
Light+9%
Darkness+14%
Arcane+22%
Mind+9%
All0%

Offense: Damage Penetration

Blight+15%
Arcane+8%
Temporal+25%

Defense: Base

Armour (hardiness)57.792358688264 (78.607947236566%)
Defense25
Ranged Defense25
Fatigue17
Physical Save32
Spell Save43
Mental Save42

Defense: Resistances

Acid+ 47%( 70%)
Blight+ 6%( 70%)
Arcane+ 5%( 70%)
Cold+ 23%( 70%)
All 0%( 70%)
Darkness+ 40%( 70%)
Temporal+ 10%( 70%)
Physical+ 23%( 70%)
Mind+ 15%( 70%)
Fire+ 26%( 70%)
Lightning+ 44%( 70%)

Defense: Immunities

Teleport Resistance100%
Pinning Resistance41%
Disarm Resistance28%
Confusion Resistance78%
Silence Resistance56%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance38%

Inscriptions (4/4)

Implants
Implants
Runes
Infusions

Class Talents

Spell / Fire alchemy1.30
1/5
1/5
1/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
1/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
4/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
1/5
4/5

Generic Talents

Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
3/5
2/5
1/5
0/5
Race / Drem1.00
1/5
1/5
1/5
1/5
Spell / Stone alchemy1.30
5/5
3/5
1/5
1/5
Steamtech / Chemistry1.00
3/5
1/5
2/5
0/5
Spell / Staff combat1.30
1/5
1/5
1/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
done
done
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active
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active
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done
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Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By Trash the Drem Alchemist level 26
19th Shortage 122nd year of Ascendancy at 08:26
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Trash the Drem Alchemist level 20
26th Wealth 122nd year of Ascendancy at 11:27
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Trash the Drem Alchemist level 27
26th Shortage 122nd year of Ascendancy at 05:38
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Trash the Drem Alchemist level 10
6th Profit 122nd year of Ascendancy at 17:30
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Trash the Drem Alchemist level 20
14th Wealth 122nd year of Ascendancy at 20:42
see stats
Look at me, I'm playing a roguelike! (Nightmare (Adventure) difficulty) Linked yourself in the in-game chat.
By Trash the Drem Alchemist level 6
23rd Voratun 122nd year of Ascendancy at 00:27
see stats
Poisonous (Nightmare (Adventure) difficulty) Sided with the assassin lord.
By Trash the Drem Alchemist level 22
13rd Dearth 122nd year of Ascendancy at 14:50
see stats
Size is everything (Nightmare (Adventure) difficulty) Did over 1500 damage in one attack.
By Trash the Drem Alchemist level 28
30th Iron 123rd year of Ascendancy at 21:06
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Trash the Drem Alchemist level 17
7th Wealth 122nd year of Ascendancy at 14:44
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Trash the Drem Alchemist level 28
1st Steel 123rd year of Ascendancy at 06:08
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Trash the Drem Alchemist level 8
3rd Profit 122nd year of Ascendancy at 21:16
see stats
The Right thing to do (Nightmare (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Trash the Drem Alchemist level 27
20th Iron 123rd year of Ascendancy at 01:22
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Trash the Drem Alchemist level 10
8th Profit 122nd year of Ascendancy at 12:19
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Trash the Drem Alchemist level 21
28th Wealth 122nd year of Ascendancy at 01:03
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Trash the Drem Alchemist level 24
28th Loss 122nd year of Ascendancy at 17:40
see stats

Log

You extract garnet from arcing dwarven-steel longsword of massacre (140% power, 4 apr)

You extract
emerald from Blastparry the dwarven-steel greatsword (141% power, 2 apr)

You extract
lapis lazuli from warbringer's dwarven-steel greatsword (145% power, 2 apr)

You extract
quartz from warbringer's deep-steel trident of evisceration (130% power, 10 apr)

You extract
opal from Arisevea the steel waraxe (111% power, 3 apr)

You extract
topaz from Blazecrack the steel waraxe (113% power, 3 apr)

You extract
opal from Flashgrit the steel steamsaw (65% power, 0 apr)

You extract
lapis lazuli from icy dwarven-steel steamsaw of evisceration (124% power, 0 apr)

New shimmer option unlocked: pair of hardened leather boots
Trash wears (replacing
Xanildama the Frostbane (0 def, 3 armour) ): undeterred pair of hardened leather boots (0 def, 3 armour).
You detach
dwarven steel kinetic stabiliser from your Xanildama the Frostbane (0 def, 3 armour).
You attach
dwarven steel kinetic stabiliser to your undeterred pair of hardened leather boots (0 def, 3 armour) .

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.