debonehead the level 7 Skeleton Skirmisher by bbchadd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceSkeleton
ClassSkirmisher
Level / Exp7 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 10)
Dexterity57 (base 30)
Constitution22 (base 10)
Magic14 (base 10)
Willpower28 (base 11)
Cunning26 (base 19)

Resources

Life353/353
Stamina163/163
Healing Factor1.1024166372473
Regeneration7.8916557155659

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage66
Accuracy46
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance6%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+3%
Nature+3%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)10 (40%)
Defense27
Ranged Defense27
Fatigue15
Physical Save19
Spell Save14
Mental Save28

Defense: Resistances

Arcane+ 5%( 70%)
Cold+ 28%( 70%)
All 0%( 70%)
Lightning+ 9%( 70%)
Light+ 12%( 70%)
Temporal+ 10%( 70%)
Mind+ 6%( 70%)
Darkness+ 3%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

failed
failed
active
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 16 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:55.

Ran for 10 turns (stop reason: didn't move).


Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.

Ran for 4 turns (stop reason: didn't move).


Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.

Ran for 6 turns (stop reason: didn't move).


There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).