blood the level 6 Cornac Blood Mage by Minime708

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBlood Mage
Level / Exp6 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution33.672421493586 (base 22)
Magic27 (base 25)
Willpower10 (base 10)
Cunning14 (base 10)

Resources

Life323/323
Vim30/30
Healing Factor1
Regeneration1.45

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth13
See Invisible3

Offense: Mainhand

Damage18
Accuracy16
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance15%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save20
Spell Save12
Mental Save8

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Trauma1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
3/5
1/5
0/5
0/5
Corruption / Pyre1.30
5/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood spear1.30
1/5
0/5
0/5
0/5
Corruption / Blood magic1.50
4/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


You pickup 0.55 gold pieces.

You pickup 0.65 gold pieces.


You pickup 0.55 gold pieces.


You pickup 0.45 gold pieces.


Blood deactivates Blood Spear.

Blood activates Blood Spear.

Space around you starts to dissolve...


Blood wears:
restful rough leather gloves of dexterity (+2) (0 def, 1 armour).

Blood wears:
Imp Claw.

Talent Blood Grasp is ready to use.

You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


You gain 3.35 gold from the transmogrification of
Islyvea the iron plate armour (3 def, 7 armour).
You gain 2.46 gold from the transmogrification of
umbral rough leather gloves of strength (+3) (0 def, 1 armour).
You gain 1.18 gold from the transmogrification of
nature's mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 1.35 gold from the transmogrification of
flaming iron greatsword of massacre (23.5-37.6 power, 1 apr).
You gain 1.65 gold from the transmogrification of
phase door rune (range 5; power 18; dur 3).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Blood deactivates Blood Spear.