technomancer the level 16 Orc Archmage by bigbrother24

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassArchmage
Level / Exp16 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity17 (base 10)
Constitution21 (base 10)
Magic42 (base 43)
Willpower22 (base 15)
Cunning37 (base 29)

Resources

Life323/323
Mana170/170
Steam100/100
Healing Factor1.654804467222
Regeneration9.1841647930821

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage18
Accuracy21
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower41
Crit Chance19%
Speed1

Offense: Mind

Mindpower27
Crit Chance9%
Speed1

Offense: Damage Bonus

Acid+12%
Light+14%
Temporal+4%
Darkness+4%
Physical+4%
Lightning+20%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense9
Ranged Defense17
Fatigue6
Physical Save22
Spell Save28
Mental Save30

Defense: Resistances

Blight+ 26%( 70%)
Arcane+ 18%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Lightning+ 3%( 70%)
Light+ 40%( 70%)
Temporal+ 11%( 70%)
Darkness+ 11%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Pinning Resistance43%
Stun Resistance30%
Blind Resistance25%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
3/5
5/5
1/5
2/5
Spell / Arcane1.30
3/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
2/5
0/5
Steamtech / Physics1.00
3/5
3/5
5/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
active
done
active
done
active
active
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By technomancer the Orc Archmage level 14
25th Retaking 124th year of Ascendancy at 08:33
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By technomancer the Orc Archmage level 15
29th Retaking 124th year of Ascendancy at 09:27
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By technomancer the Orc Archmage level 10
16th Retaking 124th year of Ascendancy at 12:11
see stats

Log

technomancer hits Giant alligator for 124 arcane damage.
technomancer killed Giant alligator!
Talent Lightning is ready to use.

Resting starts...

Talent Manathrust is ready to use.
The fabric of time around technomancer stabilizes to normal.

The powerful time-altering energies generate a restoration field on technomancer.

Talent Chain Lightning is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Technomancer deactivates
Thunderstorm.
The furious lightning storm around technomancer calms down and disappears.
Technomancer activates
Thunderstorm.
A furious lightning storm forms around technomancer!
Technomancer deactivates
Arcane Power.
Technomancer activates
Arcane Power.
Technomancer deactivates
Feather Wind.
Technomancer activates
Feather Wind.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Disruption Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

EUREKA!
Learnt new tinker schematic:
White Light Emitter
Technomancer uses
Create Tinker.
Created tinker:
dwarven steel crystal plating
Option unlocked: New Class Evolution: Technomancer (Archmage)
The fabric of time around technomancer returns to normal.


Saving game...

Saving done.

The furious lightning storm around technomancer calms down and disappears.